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- Bongard_problem abstract "A Bongard problem is a kind of puzzle invented by the Russian computer scientist Mikhail Moiseevich Bongard (Михаил Моисеевич Бонгард, 1924–1971), probably in the mid-1960s. They were published in his eponymous 1967 book on pattern recognition. Bongard, in the introduction of the book (which deals with a number of topics including perceptrons) credits the ideas in it to a group including M. N. Vaintsvaig, V. V. Maksimov, and M. S. Smirnov.The idea of a Bongard problem is to present two sets of relatively simple diagrams, say A and B. All the diagrams from set A have a common factor or attribute, which is lacking in all the diagrams of set B. The problem is to find, or to formulate, convincingly, the common factor. The problems were popularised by their occurrence in the 1979 book Gödel, Escher, Bach by Douglas Hofstadter, himself a composer of Bongard problems. Bongard problems are also at the heart of the game Zendo.Many computational architectures have been devised to solve Bongard problems, the most extensive of which being Phaeaco, by Dr. Harry Foundalis, who left the field in 2008 due to ethical concerns regarding machines that can pass as human.3".
- Bongard_problem wikiPageExternalLink edmedia.
- Bongard_problem wikiPageExternalLink Linhares2.pdf.
- Bongard_problem wikiPageExternalLink bpidx.htm.
- Bongard_problem wikiPageID "1191936".
- Bongard_problem wikiPageLength "4117".
- Bongard_problem wikiPageOutDegree "19".
- Bongard_problem wikiPageRevisionID "697206830".
- Bongard_problem wikiPageWikiLink Artificial_Intelligence_(journal).
- Bongard_problem wikiPageWikiLink Category:1967_introductions.
- Bongard_problem wikiPageWikiLink Category:Cognitive_psychology.
- Bongard_problem wikiPageWikiLink Category:Cognitive_science.
- Bongard_problem wikiPageWikiLink Category:Machine_learning.
- Bongard_problem wikiPageWikiLink Category:Puzzles.
- Bongard_problem wikiPageWikiLink Computer_scientist.
- Bongard_problem wikiPageWikiLink Douglas_Hofstadter.
- Bongard_problem wikiPageWikiLink Fluid_Concepts_and_Creative_Analogies.
- Bongard_problem wikiPageWikiLink Gödel,_Escher,_Bach.
- Bongard_problem wikiPageWikiLink Harry_Foundalis.
- Bongard_problem wikiPageWikiLink M._N._Vaintsvaig.
- Bongard_problem wikiPageWikiLink M._S._Smirnov.
- Bongard_problem wikiPageWikiLink Mikhail_Moiseevich_Bongard.
- Bongard_problem wikiPageWikiLink Pattern_recognition.
- Bongard_problem wikiPageWikiLink Perceptron.
- Bongard_problem wikiPageWikiLink Phaeaco.
- Bongard_problem wikiPageWikiLink V._V._Maksimov.
- Bongard_problem wikiPageWikiLink Zendo_(game).
- Bongard_problem wikiPageWikiLinkText "Bongard problem".
- Bongard_problem wikiPageUsesTemplate Template:Wikibooks.
- Bongard_problem subject Category:1967_introductions.
- Bongard_problem subject Category:Cognitive_psychology.
- Bongard_problem subject Category:Cognitive_science.
- Bongard_problem subject Category:Machine_learning.
- Bongard_problem subject Category:Puzzles.
- Bongard_problem hypernym Kind.
- Bongard_problem comment "A Bongard problem is a kind of puzzle invented by the Russian computer scientist Mikhail Moiseevich Bongard (Михаил Моисеевич Бонгард, 1924–1971), probably in the mid-1960s. They were published in his eponymous 1967 book on pattern recognition. Bongard, in the introduction of the book (which deals with a number of topics including perceptrons) credits the ideas in it to a group including M. N. Vaintsvaig, V. V. Maksimov, and M. S.".
- Bongard_problem label "Bongard problem".
- Bongard_problem sameAs Q4941836.
- Bongard_problem sameAs m.04g184.
- Bongard_problem sameAs Q4941836.
- Bongard_problem wasDerivedFrom Bongard_problem?oldid=697206830.
- Bongard_problem isPrimaryTopicOf Bongard_problem.