Matches in DBpedia 2016-04 for { <http://dbpedia.org/resource/Big_Huggin> ?p ?o }
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- Big_Huggin abstract "Big Huggin' is an affective videogame developed by Critical Gameplay in 2013. It was created by Lindsay Grace. It has been show in exhibits in USA, Mexico, France and Brazil.Its design is based on Critical Design, and in contrast to classic videogames, it is not controlled by mouse or keyboard, but rather the controls of the game are based on hugs made to a 30-inch custom teddy bear.".
- Big_Huggin composer Lindsay_Grace.
- Big_Huggin designer Lindsay_Grace.
- Big_Huggin developer Critical_Gameplay.
- Big_Huggin genre Affective_videogames.
- Big_Huggin publisher Critical_Gameplay.
- Big_Huggin wikiPageID "46298840".
- Big_Huggin wikiPageLength "2342".
- Big_Huggin wikiPageOutDegree "29".
- Big_Huggin wikiPageRevisionID "665199585".
- Big_Huggin wikiPageWikiLink Affection.
- Big_Huggin wikiPageWikiLink Affective_videogames.
- Big_Huggin wikiPageWikiLink Brazil.
- Big_Huggin wikiPageWikiLink Category:2011_video_games.
- Big_Huggin wikiPageWikiLink Category:Affective_video_games.
- Big_Huggin wikiPageWikiLink Category:Critical_Gameplay_games.
- Big_Huggin wikiPageWikiLink Category:Positive_psychology.
- Big_Huggin wikiPageWikiLink Category:Single-player-only_video_games.
- Big_Huggin wikiPageWikiLink Category:Video_games_developed_in_the_United_States.
- Big_Huggin wikiPageWikiLink Critical_Gameplay.
- Big_Huggin wikiPageWikiLink Critical_design.
- Big_Huggin wikiPageWikiLink France.
- Big_Huggin wikiPageWikiLink Kickstarter.
- Big_Huggin wikiPageWikiLink Lindsay_Grace.
- Big_Huggin wikiPageWikiLink Mexico.
- Big_Huggin wikiPageWikiLink Positive_affectivity.
- Big_Huggin wikiPageWikiLink Single-player_video_game.
- Big_Huggin wikiPageWikiLink Teddy_bear.
- Big_Huggin wikiPageWikiLink United_States.
- Big_Huggin wikiPageWikiLinkText "Big Huggin".
- Big_Huggin wikiPageWikiLinkText "Big Huggin'".
- Big_Huggin composer Lindsay_Grace.
- Big_Huggin designer Lindsay_Grace.
- Big_Huggin developer Critical_Gameplay.
- Big_Huggin genre Affective_videogames.
- Big_Huggin modes Single-player_video_game.
- Big_Huggin platforms "Personal Computer".
- Big_Huggin publisher Critical_Gameplay.
- Big_Huggin release "2011".
- Big_Huggin wikiPageUsesTemplate Template:Infobox_video_game.
- Big_Huggin wikiPageUsesTemplate Template:Reflist.
- Big_Huggin subject Category:2011_video_games.
- Big_Huggin subject Category:Affective_video_games.
- Big_Huggin subject Category:Critical_Gameplay_games.
- Big_Huggin subject Category:Positive_psychology.
- Big_Huggin subject Category:Single-player-only_video_games.
- Big_Huggin subject Category:Video_games_developed_in_the_United_States.
- Big_Huggin hypernym Videogame.
- Big_Huggin type Software.
- Big_Huggin type VideoGame.
- Big_Huggin type Work.
- Big_Huggin type CreativeWork.
- Big_Huggin type Thing.
- Big_Huggin type Q386724.
- Big_Huggin type Q7397.
- Big_Huggin type Q7889.
- Big_Huggin comment "Big Huggin' is an affective videogame developed by Critical Gameplay in 2013. It was created by Lindsay Grace. It has been show in exhibits in USA, Mexico, France and Brazil.Its design is based on Critical Design, and in contrast to classic videogames, it is not controlled by mouse or keyboard, but rather the controls of the game are based on hugs made to a 30-inch custom teddy bear.".
- Big_Huggin label "Big Huggin'".
- Big_Huggin sameAs Q19867231.
- Big_Huggin sameAs m.0131j99c.
- Big_Huggin sameAs Q19867231.
- Big_Huggin wasDerivedFrom Big_Huggin?oldid=665199585.
- Big_Huggin isPrimaryTopicOf Big_Huggin.