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- Anti-computer_tactics abstract "Anti-computer tactics is a style of play used by humans to beat strong computers opponents at various games, especially in board games such as chess and Arimaa. It involves playing conservatively for a long-term advantage that the computer is unable to find in its game tree search. This will frequently involve selecting moves that are believed to be sub-optimal in order to exploit known weaknesses in the way computer players evaluate positions.".
- Anti-computer_tactics wikiPageExternalLink index.html.
- Anti-computer_tactics wikiPageExternalLink chessgame?gid=1070914.
- Anti-computer_tactics wikiPageExternalLink chessgame?gid=1269891.
- Anti-computer_tactics wikiPageExternalLink chessgame?gid=1497429&kpage=1.
- Anti-computer_tactics wikiPageID "14332366".
- Anti-computer_tactics wikiPageLength "2677".
- Anti-computer_tactics wikiPageOutDegree "19".
- Anti-computer_tactics wikiPageRevisionID "702568514".
- Anti-computer_tactics wikiPageWikiLink Arimaa.
- Anti-computer_tactics wikiPageWikiLink Board_game.
- Anti-computer_tactics wikiPageWikiLink Brains_in_Bahrain.
- Anti-computer_tactics wikiPageWikiLink Category:Computer_chess.
- Anti-computer_tactics wikiPageWikiLink Chess.
- Anti-computer_tactics wikiPageWikiLink Chess_opening.
- Anti-computer_tactics wikiPageWikiLink Chess_opening_book.
- Anti-computer_tactics wikiPageWikiLink Deep_Blue_(chess_computer).
- Anti-computer_tactics wikiPageWikiLink Draw_(chess).
- Anti-computer_tactics wikiPageWikiLink Evaluation_function.
- Anti-computer_tactics wikiPageWikiLink Fritz_(chess).
- Anti-computer_tactics wikiPageWikiLink Game_tree.
- Anti-computer_tactics wikiPageWikiLink Garry_Kasparov.
- Anti-computer_tactics wikiPageWikiLink Grandmaster_(chess).
- Anti-computer_tactics wikiPageWikiLink Human–computer_chess_matches.
- Anti-computer_tactics wikiPageWikiLink Mieses_Opening.
- Anti-computer_tactics wikiPageWikiLink Vladimir_Kramnik.
- Anti-computer_tactics wikiPageWikiLink World_Chess_Championship.
- Anti-computer_tactics wikiPageWikiLinkText "Anti-computer chess".
- Anti-computer_tactics wikiPageWikiLinkText "Anti-computer tactics".
- Anti-computer_tactics wikiPageWikiLinkText "anti-computer tactics".
- Anti-computer_tactics wikiPageUsesTemplate Template:Chess.
- Anti-computer_tactics wikiPageUsesTemplate Template:Game-stub.
- Anti-computer_tactics wikiPageUsesTemplate Template:Reflist.
- Anti-computer_tactics wikiPageUsesTemplate Template:Seealso.
- Anti-computer_tactics subject Category:Computer_chess.
- Anti-computer_tactics hypernym Style.
- Anti-computer_tactics type Redirect.
- Anti-computer_tactics type Thing.
- Anti-computer_tactics comment "Anti-computer tactics is a style of play used by humans to beat strong computers opponents at various games, especially in board games such as chess and Arimaa. It involves playing conservatively for a long-term advantage that the computer is unable to find in its game tree search. This will frequently involve selecting moves that are believed to be sub-optimal in order to exploit known weaknesses in the way computer players evaluate positions.".
- Anti-computer_tactics label "Anti-computer tactics".
- Anti-computer_tactics seeAlso Deep_Blue_versus_Garry_Kasparov.
- Anti-computer_tactics sameAs Q574587.
- Anti-computer_tactics sameAs Anti-Computer-Taktik.
- Anti-computer_tactics sameAs Tácticas_anticomputador.
- Anti-computer_tactics sameAs m.03d0slr.
- Anti-computer_tactics sameAs Q574587.
- Anti-computer_tactics wasDerivedFrom Anti-computer_tactics?oldid=702568514.
- Anti-computer_tactics isPrimaryTopicOf Anti-computer_tactics.