Matches in DBpedia 2016-04 for { <http://dbpedia.org/resource/Active_shutter_3D_system> ?p ?o }
- Active_shutter_3D_system abstract "An active shutter 3D system (a.k.a. alternate frame sequencing, alternate image, AI, alternating field, field sequential or eclipse method) is a technique of displaying stereoscopic 3D images. It works by only presenting the image intended for the left eye while blocking the right eye's view, then presenting the right-eye image while blocking the left eye, and repeating this so rapidly that the interruptions do not interfere with the perceived fusion of the two images into a single 3D image.Modern active shutter 3D systems generally use liquid crystal shutter glasses (also called \"LC shutter glasses\" or \"active shutter glasses\"). Each eye's glass contains a liquid crystal layer which has the property of becoming opaque when voltage is applied, being otherwise transparent. The glasses are controlled by a timing signal that allows the glasses to alternately block one eye, and then the other, in synchronization with the refresh rate of the screen. The timing synchronization to the video equipment may be achieved via a wired signal, or wirelessly by either an infrared or radio frequency (e.g. Bluetooth, DLP link) transmitter. Historic systems also used spinning discs, for example the Teleview system.Active shutter 3D systems are used to present 3D films in some theaters, and they can be used to present 3D images on CRT, plasma, LCD, projectors and other types of video displays.".
- Active_shutter_3D_system thumbnail CrystalEyes_shutter_glasses.jpg?width=300.
- Active_shutter_3D_system wikiPageExternalLink 1.
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- Active_shutter_3D_system wikiPageWikiLink 1080p.
- Active_shutter_3D_system wikiPageWikiLink 3D_computer_graphics.
- Active_shutter_3D_system wikiPageWikiLink 3D_film.
- Active_shutter_3D_system wikiPageWikiLink 3D_television.
- Active_shutter_3D_system wikiPageWikiLink Active_shutter_3D_system.
- Active_shutter_3D_system wikiPageWikiLink Amblyopia.
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- Active_shutter_3D_system wikiPageWikiLink Binocular_vision.
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- Active_shutter_3D_system wikiPageWikiLink Category:3D_imaging.
- Active_shutter_3D_system wikiPageWikiLink Category:Eyewear.
- Active_shutter_3D_system wikiPageWikiLink Category:Liquid_crystal_displays.
- Active_shutter_3D_system wikiPageWikiLink Category:Stereoscopy.
- Active_shutter_3D_system wikiPageWikiLink Cathode_ray_tube.
- Active_shutter_3D_system wikiPageWikiLink Checkerboard.
- Active_shutter_3D_system wikiPageWikiLink Crosstalk.
- Active_shutter_3D_system wikiPageWikiLink Digital_3D.
- Active_shutter_3D_system wikiPageWikiLink Digital_Light_Processing.
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- Active_shutter_3D_system wikiPageWikiLink Flat_panel_display.
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- Active_shutter_3D_system wikiPageWikiLink Ghosting_(television).
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- Active_shutter_3D_system wikiPageWikiLink LightBoost.
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- Active_shutter_3D_system wikiPageWikiLink Liquid_crystal.
- Active_shutter_3D_system wikiPageWikiLink M-3DI_Standard.
- Active_shutter_3D_system wikiPageWikiLink Master_System.
- Active_shutter_3D_system wikiPageWikiLink Milton_Bradley_Company.
- Active_shutter_3D_system wikiPageWikiLink Multiview_Video_Coding.
- Active_shutter_3D_system wikiPageWikiLink NASA.
- Active_shutter_3D_system wikiPageWikiLink NEC_PAC.
- Active_shutter_3D_system wikiPageWikiLink National_(Brand).
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- Active_shutter_3D_system wikiPageWikiLink Nintendo_Entertainment_System.
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- Active_shutter_3D_system wikiPageWikiLink Optoma.
- Active_shutter_3D_system wikiPageWikiLink Panasonic.
- Active_shutter_3D_system wikiPageWikiLink Pioneer_Corporation.
- Active_shutter_3D_system wikiPageWikiLink Plasma_display.
- Active_shutter_3D_system wikiPageWikiLink PlayStation_2.
- Active_shutter_3D_system wikiPageWikiLink PlayStation_3.
- Active_shutter_3D_system wikiPageWikiLink Polarization_(waves).
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- Active_shutter_3D_system wikiPageWikiLink Radio_frequency.
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- Active_shutter_3D_system wikiPageWikiLink Refresh_rate.
- Active_shutter_3D_system wikiPageWikiLink Response_time_(technology).
- Active_shutter_3D_system wikiPageWikiLink Sample_and_hold.
- Active_shutter_3D_system wikiPageWikiLink Samsung.
- Active_shutter_3D_system wikiPageWikiLink Sega.
- Active_shutter_3D_system wikiPageWikiLink Sega_PAC.
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- Active_shutter_3D_system wikiPageWikiLink Silhouette.
- Active_shutter_3D_system wikiPageWikiLink Sony.
- Active_shutter_3D_system wikiPageWikiLink SplitFish_EyeFX_3D.
- Active_shutter_3D_system wikiPageWikiLink StereoGraphics.
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- Active_shutter_3D_system wikiPageWikiLink SubRoc-3D.
- Active_shutter_3D_system wikiPageWikiLink Suppression_(eye).
- Active_shutter_3D_system wikiPageWikiLink Teleview.
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- Active_shutter_3D_system wikiPageWikiLink Video_High_Density.
- Active_shutter_3D_system wikiPageWikiLink Vision_therapy.
- Active_shutter_3D_system wikiPageWikiLink Voltage.
- Active_shutter_3D_system wikiPageWikiLink Wiggle_stereoscopy.
- Active_shutter_3D_system wikiPageWikiLink Wintel.
- Active_shutter_3D_system wikiPageWikiLink Wobulation.