Matches in DBpedia 2016-04 for { <http://citation.dbpedia.org/hash/9e45195ff1a26750a51bd8ec2068a8a22af306c55a4f6cdd0fa136a21405731f> ?p ?o }
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- 9e45195ff1a26750a51bd8ec2068a8a22af306c55a4f6cdd0fa136a21405731f date "1995".
- 9e45195ff1a26750a51bd8ec2068a8a22af306c55a4f6cdd0fa136a21405731f isCitedBy The_Harbingers.
- 9e45195ff1a26750a51bd8ec2068a8a22af306c55a4f6cdd0fa136a21405731f location "Australia".
- 9e45195ff1a26750a51bd8ec2068a8a22af306c55a4f6cdd0fa136a21405731f medium VHS.
- 9e45195ff1a26750a51bd8ec2068a8a22af306c55a4f6cdd0fa136a21405731f medium Videotape.
- 9e45195ff1a26750a51bd8ec2068a8a22af306c55a4f6cdd0fa136a21405731f publisher "A Couple 'A Cowboys".
- 9e45195ff1a26750a51bd8ec2068a8a22af306c55a4f6cdd0fa136a21405731f quote "Voice-over: The game begins with everybody taking it in turns to roll both dice, to determine who will become the chosen one. Whoever rolls the highest wins. The chosen one is a creature of destiny for it alone gets to choose the shape of things to come, by assembling the provinces. The six section of the game board lock together around the central hub, each one fits over a raised tab which forms one square of the track, the provinces can be assembled in any order.".
- 9e45195ff1a26750a51bd8ec2068a8a22af306c55a4f6cdd0fa136a21405731f time "3710.0".
- 9e45195ff1a26750a51bd8ec2068a8a22af306c55a4f6cdd0fa136a21405731f title "The Harbingers".