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- 751f9bde54517394e10cf588566bd8b483fc9114c9469b4808d8e934e8078dda author "McFerran, Damien".
- 751f9bde54517394e10cf588566bd8b483fc9114c9469b4808d8e934e8078dda isCitedBy Sega_Saturn.
- 751f9bde54517394e10cf588566bd8b483fc9114c9469b4808d8e934e8078dda issue "77".
- 751f9bde54517394e10cf588566bd8b483fc9114c9469b4808d8e934e8078dda journal "Retro Gamer".
- 751f9bde54517394e10cf588566bd8b483fc9114c9469b4808d8e934e8078dda pages "44–49".
- 751f9bde54517394e10cf588566bd8b483fc9114c9469b4808d8e934e8078dda quote "Scot Bayless: The 32X call was made in early January [1994] ... There's a part of me that wishes the Saturn had adopted the 32X graphics strategy, but that ship had sailed long before the greenlight call from Nakayama.".
- 751f9bde54517394e10cf588566bd8b483fc9114c9469b4808d8e934e8078dda title "Retroinspection: Sega 32X".
- 751f9bde54517394e10cf588566bd8b483fc9114c9469b4808d8e934e8078dda year "2010".