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- 412ec5649bd8403d9f22776a4934c3e9c1f46c640c21e5e4970ff80277e0c131 date "2008-04-08".
- 412ec5649bd8403d9f22776a4934c3e9c1f46c640c21e5e4970ff80277e0c131 developer "Sting Entertainment".
- 412ec5649bd8403d9f22776a4934c3e9c1f46c640c21e5e4970ff80277e0c131 isCitedBy Baroque_(video_game).
- 412ec5649bd8403d9f22776a4934c3e9c1f46c640c21e5e4970ff80277e0c131 platform "PlayStation 2".
- 412ec5649bd8403d9f22776a4934c3e9c1f46c640c21e5e4970ff80277e0c131 publisher "Atlus".
- 412ec5649bd8403d9f22776a4934c3e9c1f46c640c21e5e4970ff80277e0c131 quote "Eliza: We had no ability to speak. No, rather, the world we maintained itself was our language. Due to the project you called 'Dabar', you and I became one, and you tried to hear our will in your own tongue. But the Archangel tore us apart. We entrusted you with the ability to purify, and you left us the ability to speak your language.".
- 412ec5649bd8403d9f22776a4934c3e9c1f46c640c21e5e4970ff80277e0c131 title "Baroque".