Matches in DBpedia 2016-04 for { <http://books.google.com/books?vid=ISBN978-0-13-146099-7> ?p ?o }
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- books?vid=ISBN978-0-13-146099-7 author "Chris Crawford".
- books?vid=ISBN978-0-13-146099-7 first "Chris".
- books?vid=ISBN978-0-13-146099-7 isCitedBy Roger_Keating.
- books?vid=ISBN978-0-13-146099-7 isCitedBy Role-playing_game.
- books?vid=ISBN978-0-13-146099-7 isbn "978-0-13-146099-7".
- books?vid=ISBN978-0-13-146099-7 last "Crawford".
- books?vid=ISBN978-0-13-146099-7 pages "163".
- books?vid=ISBN978-0-13-146099-7 pages "192–".
- books?vid=ISBN978-0-13-146099-7 publisher "New Riders Publishing".
- books?vid=ISBN978-0-13-146099-7 publisher "New Riders".
- books?vid=ISBN978-0-13-146099-7 quote "In some ways, the emphasis on character development has impeded progress in storytelling with RPGs. The central premise of these [computer RPGs] is that the player steadily builds his abilities by acquiring wealth, tools, weapons, and experience. This emphasis on character development tends to work against the needs of dramatic development - dramatic twists and turns clash with the prevailing tone of steady development. Fortunately, this impediment is not fundamental to the RPG genre; it is a cultural expectation rather than an architectural necessity.".
- books?vid=ISBN978-0-13-146099-7 title "Chris Crawford on Game Design".
- books?vid=ISBN978-0-13-146099-7 url "http://books.google.com/books?id=USBbi1Dyw4sC&pg=PA192".
- books?vid=ISBN978-0-13-146099-7 year "2003".