Matches in DBpedia 2016-04 for { ?s ?p "Surgeon Simulator 2013 is a surgical simulation video game by Tom Jackson, Jack Good, Luke Williams and James Broadley of Bossa Studios. The initial version was created in a 48-hour period for the 2013 Global Game Jam, but the developers continued and spent 48 days creating a commercial version released in January 2013. The full version was released via Steam on 19 April 2013, and GOG.com on 10 October 2013 followed by an iPad release on 7 March 2014."@en }
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- Surgeon_Simulator_2013 abstract "Surgeon Simulator 2013 is a surgical simulation video game by Tom Jackson, Jack Good, Luke Williams and James Broadley of Bossa Studios. The initial version was created in a 48-hour period for the 2013 Global Game Jam, but the developers continued and spent 48 days creating a commercial version released in January 2013. The full version was released via Steam on 19 April 2013, and GOG.com on 10 October 2013 followed by an iPad release on 7 March 2014.".
- Q12496422 abstract "Surgeon Simulator 2013 is a surgical simulation video game by Tom Jackson, Jack Good, Luke Williams and James Broadley of Bossa Studios. The initial version was created in a 48-hour period for the 2013 Global Game Jam, but the developers continued and spent 48 days creating a commercial version released in January 2013. The full version was released via Steam on 19 April 2013, and GOG.com on 10 October 2013 followed by an iPad release on 7 March 2014.".
- Surgeon_Simulator_2013 comment "Surgeon Simulator 2013 is a surgical simulation video game by Tom Jackson, Jack Good, Luke Williams and James Broadley of Bossa Studios. The initial version was created in a 48-hour period for the 2013 Global Game Jam, but the developers continued and spent 48 days creating a commercial version released in January 2013. The full version was released via Steam on 19 April 2013, and GOG.com on 10 October 2013 followed by an iPad release on 7 March 2014.".
- Q12496422 comment "Surgeon Simulator 2013 is a surgical simulation video game by Tom Jackson, Jack Good, Luke Williams and James Broadley of Bossa Studios. The initial version was created in a 48-hour period for the 2013 Global Game Jam, but the developers continued and spent 48 days creating a commercial version released in January 2013. The full version was released via Steam on 19 April 2013, and GOG.com on 10 October 2013 followed by an iPad release on 7 March 2014.".