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DBpedia 2016-04

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Matches in DBpedia 2016-04 for { ?s ?p "GNS theory is an informal field of study developed by Ron Edwards which attempts to create a unified theory of how role-playing games work. Focused on player behavior, in GNS theory participants in role-playing games organize their interactions around three categories of engagement: gamism, narrativism and simulationism.The theory focuses on player interaction rather than statistics, encompassing game design beyond role-playing games."@en }

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