Matches in DBpedia 2015-04 for { <http://dbpedia.org/resource/Can't_Stop_(board_game)> ?p ?o }
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- Can't_Stop_(board_game) abstract "Can't Stop is a board game designed by Sid Sackson originally published by Parker Brothers in 1980, and was long out of print in the United States. It was reprinted by Face 2 Face Games in 2007. An iOS version was developed by Playdek and released in 2012. The goal of the game is to "claim" (get to the top of) three of the columns before any of the other players can. But the more that the player risks rolling the dice during a turn, the greater the risk of losing the advances made during that turn.".
- Can't_Stop_(board_game) designer Sid_Sackson.
- Can't_Stop_(board_game) genre Board_game.
- Can't_Stop_(board_game) wikiPageExternalLink www.face2facegames.com.
- Can't_Stop_(board_game) wikiPageID "247553".
- Can't_Stop_(board_game) wikiPageRevisionID "591302325".
- Can't_Stop_(board_game) ages "10".
- Can't_Stop_(board_game) bggid "41".
- Can't_Stop_(board_game) complexity "Medium".
- Can't_Stop_(board_game) designer Sid_Sackson.
- Can't_Stop_(board_game) genre Board_game.
- Can't_Stop_(board_game) hasPhotoCollection Can't_Stop_(board_game).
- Can't_Stop_(board_game) imageCaption "Sample "game in play"".
- Can't_Stop_(board_game) imageLink "250".
- Can't_Stop_(board_game) players "2".
- Can't_Stop_(board_game) playingTime "-2700.0".
- Can't_Stop_(board_game) randomChance "Medium".
- Can't_Stop_(board_game) setupTime "60.0".
- Can't_Stop_(board_game) skills Strategy_game.
- Can't_Stop_(board_game) strategy "Medium".
- Can't_Stop_(board_game) title "Can't Stop".
- Can't_Stop_(board_game) wordnet_type synset-game-noun-2.
- Can't_Stop_(board_game) subject Category:Board_games_introduced_in_1980.
- Can't_Stop_(board_game) subject Category:Dice_games.
- Can't_Stop_(board_game) subject Category:Parker_Brothers_games.
- Can't_Stop_(board_game) subject Category:Sid_Sackson_games.
- Can't_Stop_(board_game) type Abstraction100002137.
- Can't_Stop_(board_game) type Contest107456188.
- Can't_Stop_(board_game) type DiceGames.
- Can't_Stop_(board_game) type Event100029378.
- Can't_Stop_(board_game) type Game100456199.
- Can't_Stop_(board_game) type ParkerBrothersGames.
- Can't_Stop_(board_game) type PsychologicalFeature100023100.
- Can't_Stop_(board_game) type SidSacksonGames.
- Can't_Stop_(board_game) type SocialEvent107288639.
- Can't_Stop_(board_game) type YagoPermanentlyLocatedEntity.
- Can't_Stop_(board_game) type Activity.
- Can't_Stop_(board_game) type Game.
- Can't_Stop_(board_game) type Action.
- Can't_Stop_(board_game) type Game.
- Can't_Stop_(board_game) type Activity.
- Can't_Stop_(board_game) type Thing.
- Can't_Stop_(board_game) type Q11410.
- Can't_Stop_(board_game) type Q1914636.
- Can't_Stop_(board_game) comment "Can't Stop is a board game designed by Sid Sackson originally published by Parker Brothers in 1980, and was long out of print in the United States. It was reprinted by Face 2 Face Games in 2007. An iOS version was developed by Playdek and released in 2012. The goal of the game is to "claim" (get to the top of) three of the columns before any of the other players can.".
- Can't_Stop_(board_game) label "Can't Stop (board game)".
- Can't_Stop_(board_game) label "Can't Stop (jeu)".
- Can't_Stop_(board_game) label "Can’t Stop".
- Can't_Stop_(board_game) sameAs Can’t_Stop.
- Can't_Stop_(board_game) sameAs Can't_Stop_(jeu).
- Can't_Stop_(board_game) sameAs m.01kswz.
- Can't_Stop_(board_game) sameAs Q1034057.
- Can't_Stop_(board_game) sameAs Q1034057.
- Can't_Stop_(board_game) sameAs Can't_Stop_(board_game).
- Can't_Stop_(board_game) wasDerivedFrom Can't_Stop_(board_game)?oldid=591302325.
- Can't_Stop_(board_game) isPrimaryTopicOf Can't_Stop_(board_game).
- Can't_Stop_(board_game) name "Can't Stop".