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- ZGameEditor abstract "ZGameEditor, also referred to as ZGE, is a game development system written by Ville Krumlinde in the Free Pascal programming language and CodeGear Delphi. The first public version was released on Feb 1, 2007. The current non-beta version is 3.0.0.The Integrated Development Environment runs under Windows, however the created games can also be built to run on Linux, Android and Mac OS X systems, as well as Windows. ZGameEditor is designed to make small and efficient game and multimedia applications, full productions are possible with a stand-alone executable file size of less than 64 kilobytes. There are however no imposed limits on file size. ZGE is a component based system, where all available functions are organized into simple components, that are added to build up a full project. The editor includes a real-time preview for viewing game assets, as well as testing, and debugging.Components include Steering Behaviors for AI implementation of autonomous character movements, application and model states, various collision detection methods, as well as file reading and writing, among others.3D Rendering is done with OpenGL, and supports GLSL Vertex and Fragment shaders.,Procedural generation of game content is supported and encouraged in the editor/engine and by the ZGE online community.The sound system is custom and is based on real-time sound synthesis and supports RAW samples as well.ZGE is free and open source (FOSS) software, licensed under the MIT License.".
- ZGameEditor wikiPageExternalLink forum.
- ZGameEditor wikiPageExternalLink www.zgameeditor.org.
- ZGameEditor wikiPageID "22572946".
- ZGameEditor wikiPageLength "2592".
- ZGameEditor wikiPageOutDegree "13".
- ZGameEditor wikiPageRevisionID "580021273".
- ZGameEditor wikiPageWikiLink Category:Free_integrated_development_environments.
- ZGameEditor wikiPageWikiLink Category:Video_game_development_software.
- ZGameEditor wikiPageWikiLink CodeGear_Delphi.
- ZGameEditor wikiPageWikiLink Delphi_(programming_language).
- ZGameEditor wikiPageWikiLink Free_Pascal.
- ZGameEditor wikiPageWikiLink Free_and_open-source_software.
- ZGameEditor wikiPageWikiLink Free_and_open_source_software.
- ZGameEditor wikiPageWikiLink GLSL.
- ZGameEditor wikiPageWikiLink Integrated_Development_Environment.
- ZGameEditor wikiPageWikiLink Integrated_development_environment.
- ZGameEditor wikiPageWikiLink Kilobyte.
- ZGameEditor wikiPageWikiLink Kilobytes.
- ZGameEditor wikiPageWikiLink MIT_License.
- ZGameEditor wikiPageWikiLink OpenGL.
- ZGameEditor wikiPageWikiLink OpenGL_Shading_Language.
- ZGameEditor wikiPageWikiLink Procedural_generation.
- ZGameEditor wikiPageWikiLink Programming_language.
- ZGameEditor wikiPageWikiLink Sound_synthesis.
- ZGameEditor wikiPageWikiLink Synthesizer.
- ZGameEditor wikiPageWikiLinkText "ZGameEditor".
- ZGameEditor hasPhotoCollection ZGameEditor.
- ZGameEditor wikiPageUsesTemplate Template:Multiple_issues.
- ZGameEditor subject Category:Free_integrated_development_environments.
- ZGameEditor subject Category:Video_game_development_software.
- ZGameEditor hypernym System.
- ZGameEditor type Article.
- ZGameEditor type Article.
- ZGameEditor type Environment.
- ZGameEditor comment "ZGameEditor, also referred to as ZGE, is a game development system written by Ville Krumlinde in the Free Pascal programming language and CodeGear Delphi. The first public version was released on Feb 1, 2007. The current non-beta version is 3.0.0.The Integrated Development Environment runs under Windows, however the created games can also be built to run on Linux, Android and Mac OS X systems, as well as Windows.".
- ZGameEditor label "ZGameEditor".
- ZGameEditor sameAs m.05zy1p8.
- ZGameEditor sameAs Q8063095.
- ZGameEditor sameAs Q8063095.
- ZGameEditor wasDerivedFrom ZGameEditor?oldid=580021273.
- ZGameEditor homepage www.zgameeditor.org.
- ZGameEditor isPrimaryTopicOf ZGameEditor.