Matches in DBpedia 2015-10 for { <http://dbpedia.org/resource/Vertex_normal> ?p ?o }
Showing triples 1 to 45 of
45
with 100 triples per page.
- Vertex_normal abstract "In the geometry of computer graphics, a vertex normal at a vertex of a polyhedron is a directional vector associated with a vertex, intended as a replacement to the true geometric normal of the surface. Commonly, it is computed as the normalized average of the surface normals of the faces that contain that vertex. The average can be weighted for example by the area of the face or it can be unweighted. Vertex normals can also be computed for polygonal approximations to surfaces such as NURBS, or specified explicitly for artistic purposes. Vertex normals are used in Gouraud shading, Phong shading and other lighting models. Using vertex normals, much smoother shading than flat shading can be achieved; however, without some modifications, it cannot produce a sharp edge.".
- Vertex_normal thumbnail Vertex_normals.png?width=300.
- Vertex_normal wikiPageID "6886762".
- Vertex_normal wikiPageLength "1863".
- Vertex_normal wikiPageOutDegree "17".
- Vertex_normal wikiPageRevisionID "659334639".
- Vertex_normal wikiPageWikiLink Category:Shading.
- Vertex_normal wikiPageWikiLink Computer_graphics.
- Vertex_normal wikiPageWikiLink Face_(geometry).
- Vertex_normal wikiPageWikiLink Flat_shading.
- Vertex_normal wikiPageWikiLink Geometry.
- Vertex_normal wikiPageWikiLink Gouraud_shading.
- Vertex_normal wikiPageWikiLink Lighting_model.
- Vertex_normal wikiPageWikiLink NURBS.
- Vertex_normal wikiPageWikiLink Non-uniform_rational_B-spline.
- Vertex_normal wikiPageWikiLink Normal_(geometry).
- Vertex_normal wikiPageWikiLink Per-pixel_lighting.
- Vertex_normal wikiPageWikiLink Phong_shading.
- Vertex_normal wikiPageWikiLink Polyhedron.
- Vertex_normal wikiPageWikiLink Shading.
- Vertex_normal wikiPageWikiLink Specular_highlight.
- Vertex_normal wikiPageWikiLink Surface_normal.
- Vertex_normal wikiPageWikiLink Unit_vector.
- Vertex_normal wikiPageWikiLink Vertex_(geometry).
- Vertex_normal wikiPageWikiLink Weighted_arithmetic_mean.
- Vertex_normal wikiPageWikiLink Weighted_average.
- Vertex_normal wikiPageWikiLink File:Vertex_normals.png.
- Vertex_normal wikiPageWikiLinkText "Vertex normal".
- Vertex_normal wikiPageWikiLinkText "surface normal".
- Vertex_normal wikiPageWikiLinkText "vertex normal".
- Vertex_normal hasPhotoCollection Vertex_normal.
- Vertex_normal wikiPageUsesTemplate Template:Compu-graphics-stub.
- Vertex_normal wikiPageUsesTemplate Template:Reflist.
- Vertex_normal subject Category:Shading.
- Vertex_normal hypernym Vector.
- Vertex_normal type Insect.
- Vertex_normal comment "In the geometry of computer graphics, a vertex normal at a vertex of a polyhedron is a directional vector associated with a vertex, intended as a replacement to the true geometric normal of the surface. Commonly, it is computed as the normalized average of the surface normals of the faces that contain that vertex. The average can be weighted for example by the area of the face or it can be unweighted.".
- Vertex_normal label "Vertex normal".
- Vertex_normal sameAs m.0gvb3z.
- Vertex_normal sameAs Vertex_normal.
- Vertex_normal sameAs Q6405817.
- Vertex_normal sameAs Q6405817.
- Vertex_normal wasDerivedFrom Vertex_normal?oldid=659334639.
- Vertex_normal depiction Vertex_normals.png.
- Vertex_normal isPrimaryTopicOf Vertex_normal.