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- Utility_pattern abstract "The Utility pattern is a software pattern that is used for utility classes that do not require instantiation and only have static methods. The stateless class is designated as static so that no instance can be created. Good candidates for utility classes are convenience methods that can be grouped together functionally.Furthermore, methods in Utility classes are usually deterministic. As the Utility class is stateless, all parameters in each method must pass all necessary information to the method.".
- Utility_pattern wikiPageID "17968596".
- Utility_pattern wikiPageLength "1923".
- Utility_pattern wikiPageOutDegree "7".
- Utility_pattern wikiPageRevisionID "579356778".
- Utility_pattern wikiPageWikiLink Category:Software_design_patterns.
- Utility_pattern wikiPageWikiLink Class_(computer_programming).
- Utility_pattern wikiPageWikiLink Class_(computer_science).
- Utility_pattern wikiPageWikiLink Instance_(computer_science).
- Utility_pattern wikiPageWikiLink Method_(computer_programming).
- Utility_pattern wikiPageWikiLink Software_design_pattern.
- Utility_pattern wikiPageWikiLink Software_pattern.
- Utility_pattern wikiPageWikiLink State_(computer_science).
- Utility_pattern wikiPageWikiLink Static_method.
- Utility_pattern wikiPageWikiLink Utility_class.
- Utility_pattern wikiPageWikiLinkText "Utility pattern".
- Utility_pattern hasPhotoCollection Utility_pattern.
- Utility_pattern wikiPageUsesTemplate Template:Compu-prog-stub.
- Utility_pattern wikiPageUsesTemplate Template:Multiple_issues.
- Utility_pattern subject Category:Software_design_patterns.
- Utility_pattern hypernym Pattern.
- Utility_pattern type Article.
- Utility_pattern type Disease.
- Utility_pattern type Article.
- Utility_pattern type Pattern.
- Utility_pattern comment "The Utility pattern is a software pattern that is used for utility classes that do not require instantiation and only have static methods. The stateless class is designated as static so that no instance can be created. Good candidates for utility classes are convenience methods that can be grouped together functionally.Furthermore, methods in Utility classes are usually deterministic.".
- Utility_pattern label "Utility pattern".
- Utility_pattern sameAs Library_class.
- Utility_pattern sameAs m.047qhlz.
- Utility_pattern sameAs Q7902852.
- Utility_pattern sameAs Q7902852.
- Utility_pattern wasDerivedFrom Utility_pattern?oldid=579356778.
- Utility_pattern isPrimaryTopicOf Utility_pattern.