Matches in DBpedia 2015-10 for { <http://dbpedia.org/resource/Super_Nintendo_Entertainment_System_Game_Pak> ?p ?o }
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- Super_Nintendo_Entertainment_System_Game_Pak abstract "The cartridge media of the Super Nintendo Entertainment System officially referred to as Game Pak in most Western regions, and as Cassette (カセット, Kasetto) in Japan and parts of Latin America. While the SNES can address 128 Mbit, only 117.75 Mbit are actually available for cartridge use. A fairly normal mapping could easily address up to 95 Mbit of ROM data (63 Mbit at FastROM speed) with 8 Mbit of battery-backed RAM. However, most available memory access controllers only support mappings of up to 32 Mbit. The largest games released (Tales of Phantasia and Star Ocean) contain 48 Mbit of ROM data, while the smallest games contain only 2 Mbit.Cartridges may also contain battery-backed SRAM to save the game state, extra working RAM, custom coprocessors, or any other hardware that will not exceed the maximum current rating of the console.".
- Super_Nintendo_Entertainment_System_Game_Pak wikiPageID "40288194".
- Super_Nintendo_Entertainment_System_Game_Pak wikiPageLength "5870".
- Super_Nintendo_Entertainment_System_Game_Pak wikiPageOutDegree "15".
- Super_Nintendo_Entertainment_System_Game_Pak wikiPageRevisionID "676703234".
- Super_Nintendo_Entertainment_System_Game_Pak wikiPageWikiLink Category:Super_Nintendo_Entertainment_System.
- Super_Nintendo_Entertainment_System_Game_Pak wikiPageWikiLink Digital_data.
- Super_Nintendo_Entertainment_System_Game_Pak wikiPageWikiLink Digital_signal_processor.
- Super_Nintendo_Entertainment_System_Game_Pak wikiPageWikiLink Electric_current.
- Super_Nintendo_Entertainment_System_Game_Pak wikiPageWikiLink Flash_memory.
- Super_Nintendo_Entertainment_System_Game_Pak wikiPageWikiLink Microcode.
- Super_Nintendo_Entertainment_System_Game_Pak wikiPageWikiLink Nintendo.
- Super_Nintendo_Entertainment_System_Game_Pak wikiPageWikiLink Nintendo_Power_(cartridge).
- Super_Nintendo_Entertainment_System_Game_Pak wikiPageWikiLink ROM_cartridge.
- Super_Nintendo_Entertainment_System_Game_Pak wikiPageWikiLink Reduced_instruction_set_computer.
- Super_Nintendo_Entertainment_System_Game_Pak wikiPageWikiLink Reduced_instruction_set_computing.
- Super_Nintendo_Entertainment_System_Game_Pak wikiPageWikiLink Star_Ocean_(video_game).
- Super_Nintendo_Entertainment_System_Game_Pak wikiPageWikiLink Super_Nintendo_Entertainment_System.
- Super_Nintendo_Entertainment_System_Game_Pak wikiPageWikiLink Tales_of_Phantasia.
- Super_Nintendo_Entertainment_System_Game_Pak capacity "117.75".
- Super_Nintendo_Entertainment_System_Game_Pak encoding Digital_data.
- Super_Nintendo_Entertainment_System_Game_Pak hasPhotoCollection Super_Nintendo_Entertainment_System_Game_Pak.
- Super_Nintendo_Entertainment_System_Game_Pak name "Super Nintendo Entertainment System Game Pak".
- Super_Nintendo_Entertainment_System_Game_Pak owner Nintendo.
- Super_Nintendo_Entertainment_System_Game_Pak type ROM_cartridge.
- Super_Nintendo_Entertainment_System_Game_Pak use Super_Nintendo_Entertainment_System.
- Super_Nintendo_Entertainment_System_Game_Pak wikiPageUsesTemplate Template:Infobox_storage_medium.
- Super_Nintendo_Entertainment_System_Game_Pak wikiPageUsesTemplate Template:Main.
- Super_Nintendo_Entertainment_System_Game_Pak wikiPageUsesTemplate Template:Nihongo.
- Super_Nintendo_Entertainment_System_Game_Pak wikiPageUsesTemplate Template:Nintendo_hardware.
- Super_Nintendo_Entertainment_System_Game_Pak wikiPageUsesTemplate Template:Notelist.
- Super_Nintendo_Entertainment_System_Game_Pak wikiPageUsesTemplate Template:Reflist.
- Super_Nintendo_Entertainment_System_Game_Pak subject Category:Super_Nintendo_Entertainment_System.
- Super_Nintendo_Entertainment_System_Game_Pak comment "The cartridge media of the Super Nintendo Entertainment System officially referred to as Game Pak in most Western regions, and as Cassette (カセット, Kasetto) in Japan and parts of Latin America. While the SNES can address 128 Mbit, only 117.75 Mbit are actually available for cartridge use. A fairly normal mapping could easily address up to 95 Mbit of ROM data (63 Mbit at FastROM speed) with 8 Mbit of battery-backed RAM.".
- Super_Nintendo_Entertainment_System_Game_Pak label "Super Nintendo Entertainment System Game Pak".
- Super_Nintendo_Entertainment_System_Game_Pak sameAs m.0wx_b6h.
- Super_Nintendo_Entertainment_System_Game_Pak sameAs Q17048824.
- Super_Nintendo_Entertainment_System_Game_Pak sameAs Q17048824.
- Super_Nintendo_Entertainment_System_Game_Pak wasDerivedFrom Super_Nintendo_Entertainment_System_Game_Pak?oldid=676703234.
- Super_Nintendo_Entertainment_System_Game_Pak isPrimaryTopicOf Super_Nintendo_Entertainment_System_Game_Pak.