Matches in DBpedia 2015-10 for { <http://dbpedia.org/resource/Static_mesh> ?p ?o }
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- Static_mesh abstract "Static meshes are polygon meshes which constitute a major part of map architecture in many game engines, including Unreal Engine, Source, and Unity. The word "static" refers only to the fact that static meshes can't be vertex animated, as they can be moved, scaled, or reskinned in realtime.Static Meshes can create more complex shapes than CSG (the other major part of map architecture) and are faster to render per triangle.".
- Static_mesh wikiPageExternalLink Static_Mesh.
- Static_mesh wikiPageID "5826074".
- Static_mesh wikiPageLength "2575".
- Static_mesh wikiPageOutDegree "10".
- Static_mesh wikiPageRevisionID "621236453".
- Static_mesh wikiPageWikiLink Category:3D_computer_graphics.
- Static_mesh wikiPageWikiLink Category:Unreal_(series).
- Static_mesh wikiPageWikiLink Category:Unreal_Engine.
- Static_mesh wikiPageWikiLink Constructive_solid_geometry.
- Static_mesh wikiPageWikiLink Polygon_mesh.
- Static_mesh wikiPageWikiLink Polygon_meshes.
- Static_mesh wikiPageWikiLink Source_(game_engine).
- Static_mesh wikiPageWikiLink Unity_(game_engine).
- Static_mesh wikiPageWikiLink UnrealEd.
- Static_mesh wikiPageWikiLink Unreal_Engine.
- Static_mesh wikiPageWikiLink Unreal_Engine_technology.
- Static_mesh wikiPageWikiLinkText "Static mesh".
- Static_mesh wikiPageWikiLinkText "static mesh".
- Static_mesh hasPhotoCollection Static_mesh.
- Static_mesh subject Category:3D_computer_graphics.
- Static_mesh subject Category:Unreal_(series).
- Static_mesh subject Category:Unreal_Engine.
- Static_mesh hypernym Meshes.
- Static_mesh type Shooter.
- Static_mesh comment "Static meshes are polygon meshes which constitute a major part of map architecture in many game engines, including Unreal Engine, Source, and Unity. The word "static" refers only to the fact that static meshes can't be vertex animated, as they can be moved, scaled, or reskinned in realtime.Static Meshes can create more complex shapes than CSG (the other major part of map architecture) and are faster to render per triangle.".
- Static_mesh label "Static mesh".
- Static_mesh sameAs m.0f7k_n.
- Static_mesh sameAs Q7604178.
- Static_mesh sameAs Q7604178.
- Static_mesh wasDerivedFrom Static_mesh?oldid=621236453.
- Static_mesh isPrimaryTopicOf Static_mesh.