Matches in DBpedia 2015-10 for { <http://dbpedia.org/resource/Shader> ?p ?o }
- Shader abstract "In the field of computer graphics, a shader is a computer program that is used to do shading: the production of appropriate levels of color within an image, or, in the modern era, also to produce special effects or do video post-processing. A definition in layman's terms might be given as "a program that tells a computer how to draw something in a specific and unique way".Shaders calculate rendering effects on graphics hardware with a high degree of flexibility. Most shaders are coded for a graphics processing unit (GPU), though this is not a strict requirement. Shading languages are usually used to program the programmable GPU rendering pipeline, which has mostly superseded the fixed-function pipeline that allowed only common geometry transformation and pixel-shading functions; with shaders, customized effects can be used. The position, hue, saturation, brightness, and contrast of all pixels, vertices, or textures used to construct a final image can be altered on the fly, using algorithms defined in the shader, and can be modified by external variables or textures introduced by the program calling the shader.Shaders are used widely in cinema postprocessing, computer-generated imagery, and video games to produce a seemingly infinite range of effects. Beyond just simple lighting models, more complex uses include altering the hue, saturation, brightness and/or contrast of an image, producing blur, light bloom, volumetric lighting, normal mapping for depth effects, bokeh, cel shading, posterization, bump mapping, distortion, chroma keying (so-called "bluescreen/ greenscreen" effects), edge detection and motion detection, psychedelic effects, and a wide range of others.".
- Shader thumbnail Phong-shading-sample.jpg?width=300.
- Shader wikiPageExternalLink bb205123.aspx.
- Shader wikiPageExternalLink geometry_shader4.txt.
- Shader wikiPageExternalLink series3.php.
- Shader wikiPageID "1090096".
- Shader wikiPageLength "14194".
- Shader wikiPageOutDegree "98".
- Shader wikiPageRevisionID "670897709".
- Shader wikiPageWikiLink 3D_model.
- Shader wikiPageWikiLink 3D_modeling.
- Shader wikiPageWikiLink Algorithm.
- Shader wikiPageWikiLink Alpha_compositing.
- Shader wikiPageWikiLink Bloom_(shader_effect).
- Shader wikiPageWikiLink Bokeh.
- Shader wikiPageWikiLink Brightness.
- Shader wikiPageWikiLink Bump_mapping.
- Shader wikiPageWikiLink Cardinal_point_(optics).
- Shader wikiPageWikiLink Category:Shading.
- Shader wikiPageWikiLink Cel_shading.
- Shader wikiPageWikiLink Cg_(programming_language).
- Shader wikiPageWikiLink Chroma_key.
- Shader wikiPageWikiLink Color.
- Shader wikiPageWikiLink Colorfulness.
- Shader wikiPageWikiLink Computer-generated_imagery.
- Shader wikiPageWikiLink Computer_graphics.
- Shader wikiPageWikiLink Computer_program.
- Shader wikiPageWikiLink Contrast_(vision).
- Shader wikiPageWikiLink Cube_map.
- Shader wikiPageWikiLink Cube_mapping.
- Shader wikiPageWikiLink Curve.
- Shader wikiPageWikiLink Defocus_aberration.
- Shader wikiPageWikiLink Digital_image.
- Shader wikiPageWikiLink Digital_images.
- Shader wikiPageWikiLink Direct3D.
- Shader wikiPageWikiLink Distortion_(optics).
- Shader wikiPageWikiLink Edge_detection.
- Shader wikiPageWikiLink File:Example_of_a_Shader.png.
- Shader wikiPageWikiLink Filmmaking.
- Shader wikiPageWikiLink Filter_(video).
- Shader wikiPageWikiLink Fragment_(computer_graphics).
- Shader wikiPageWikiLink Frame_buffer.
- Shader wikiPageWikiLink Framebuffer.
- Shader wikiPageWikiLink GLSL.
- Shader wikiPageWikiLink GPGPU.
- Shader wikiPageWikiLink General-purpose_computing_on_graphics_processing_units.
- Shader wikiPageWikiLink Geometric_primitive.
- Shader wikiPageWikiLink Graphics_pipeline.
- Shader wikiPageWikiLink Graphics_processing_unit.
- Shader wikiPageWikiLink Greenscreen.
- Shader wikiPageWikiLink HLSL.
- Shader wikiPageWikiLink High-Level_Shading_Language.
- Shader wikiPageWikiLink Hue.
- Shader wikiPageWikiLink Layman.
- Shader wikiPageWikiLink Layperson.
- Shader wikiPageWikiLink Light_bloom.
- Shader wikiPageWikiLink List_of_common_shading_algorithms.
- Shader wikiPageWikiLink Metal_(API).
- Shader wikiPageWikiLink Metal_(iOS_API).
- Shader wikiPageWikiLink Motion_detection.
- Shader wikiPageWikiLink Normal_mapping.
- Shader wikiPageWikiLink Nvidia.
- Shader wikiPageWikiLink OpenGL.
- Shader wikiPageWikiLink OpenGL_ES.
- Shader wikiPageWikiLink OpenGL_Shading_Language.
- Shader wikiPageWikiLink Parallel_computing.
- Shader wikiPageWikiLink Pixar.
- Shader wikiPageWikiLink Pixel.
- Shader wikiPageWikiLink Pixel_shader.
- Shader wikiPageWikiLink Posterization.
- Shader wikiPageWikiLink Primitive_(geometry).
- Shader wikiPageWikiLink Psychedelia.
- Shader wikiPageWikiLink Rasterisation.
- Shader wikiPageWikiLink Rasterization.
- Shader wikiPageWikiLink Rasterizer.
- Shader wikiPageWikiLink Rendering_(computer_graphics).
- Shader wikiPageWikiLink Rendering_pipeline.
- Shader wikiPageWikiLink Shader.
- Shader wikiPageWikiLink Shading.
- Shader wikiPageWikiLink Shading_language.
- Shader wikiPageWikiLink Shadow.
- Shader wikiPageWikiLink Shadow_volume.
- Shader wikiPageWikiLink Shadows.
- Shader wikiPageWikiLink Special_effect.
- Shader wikiPageWikiLink Special_effects.
- Shader wikiPageWikiLink Specular_highlight.
- Shader wikiPageWikiLink Sprite_(computer_graphics).
- Shader wikiPageWikiLink Tessellation_(computer_graphics).
- Shader wikiPageWikiLink Texture_(computer_graphics).
- Shader wikiPageWikiLink Texture_(visual_arts).
- Shader wikiPageWikiLink Texture_mapping.
- Shader wikiPageWikiLink Unified_shader.
- Shader wikiPageWikiLink Unified_shader_model.
- Shader wikiPageWikiLink Variable_(computer_science).
- Shader wikiPageWikiLink Vertex_(computer_graphics).
- Shader wikiPageWikiLink Vertex_(optics).
- Shader wikiPageWikiLink Video_filter.
- Shader wikiPageWikiLink Video_game.
- Shader wikiPageWikiLink Video_games.
- Shader wikiPageWikiLink Video_post-processing.