Matches in DBpedia 2015-10 for { <http://dbpedia.org/resource/Rendering_(computer_graphics)> ?p ?o }
- Rendering_(computer_graphics) abstract "Rendering is the process of generating an image from a 2D or 3D model (or models in what collectively could be called a scene file), by means of computer programs. Also, the results of such a model can be called a rendering. A scene file contains objects in a strictly defined language or data structure; it would contain geometry, viewpoint, texture, lighting, and shading information as a description of the virtual scene. The data contained in the scene file is then passed to a rendering program to be processed and output to a digital image or raster graphics image file. The term "rendering" may be by analogy with an "artist's rendering" of a scene. Though the technical details of rendering methods vary, the general challenges to overcome in producing a 2D image from a 3D representation stored in a scene file are outlined as the graphics pipeline along a rendering device, such as a GPU. A GPU is a purpose-built device able to assist a CPU in performing complex rendering calculations. If a scene is to look relatively realistic and predictable under virtual lighting, the rendering software should solve the rendering equation. The rendering equation doesn't account for all lighting phenomena, but is a general lighting model for computer-generated imagery. 'Rendering' is also used to describe the process of calculating effects in a video editing program to produce final video output.Rendering is one of the major sub-topics of 3D computer graphics, and in practice is always connected to the others. In the graphics pipeline, it is the last major step, giving the final appearance to the models and animation. With the increasing sophistication of computer graphics since the 1970s, it has become a more distinct subject.Rendering has uses in architecture, video games, simulators, movie or TV visual effects, and design visualization, each employing a different balance of features and techniques. As a product, a wide variety of renderers are available. Some are integrated into larger modeling and animation packages, some are stand-alone, some are free open-source projects. On the inside, a renderer is a carefully engineered program, based on a selective mixture of disciplines related to: light physics, visual perception, mathematics and software development.In the case of 3D graphics, rendering may be done slowly, as in pre-rendering, or in real time. Pre-rendering is a computationally intensive process that is typically used for movie creation, while real-time rendering is often done for 3D video games which rely on the use of graphics cards with 3D hardware accelerators.".
- Rendering_(computer_graphics) thumbnail Render_Types.png?width=300.
- Rendering_(computer_graphics) wikiPageExternalLink sg94.1.
- Rendering_(computer_graphics) wikiPageExternalLink ~tor.
- Rendering_(computer_graphics) wikiPageExternalLink www.gpurendering.com.
- Rendering_(computer_graphics) wikiPageExternalLink www.siggraph.org.
- Rendering_(computer_graphics) wikiPageID "6604".
- Rendering_(computer_graphics) wikiPageLength "44637".
- Rendering_(computer_graphics) wikiPageOutDegree "183".
- Rendering_(computer_graphics) wikiPageRevisionID "681299531".
- Rendering_(computer_graphics) wikiPageWikiLink 2.5D.
- Rendering_(computer_graphics) wikiPageWikiLink 2D_computer_graphics.
- Rendering_(computer_graphics) wikiPageWikiLink 2D_geometric_model.
- Rendering_(computer_graphics) wikiPageWikiLink 2D_model.
- Rendering_(computer_graphics) wikiPageWikiLink 3D_computer_graphics.
- Rendering_(computer_graphics) wikiPageWikiLink 3D_model.
- Rendering_(computer_graphics) wikiPageWikiLink 3D_modeling.
- Rendering_(computer_graphics) wikiPageWikiLink 3D_rendering.
- Rendering_(computer_graphics) wikiPageWikiLink Aliasing.
- Rendering_(computer_graphics) wikiPageWikiLink Alpha_compositing.
- Rendering_(computer_graphics) wikiPageWikiLink Application_programming_interface.
- Rendering_(computer_graphics) wikiPageWikiLink Architectural_rendering.
- Rendering_(computer_graphics) wikiPageWikiLink BSP_trees.
- Rendering_(computer_graphics) wikiPageWikiLink Bidirectional_reflectance_distribution_function.
- Rendering_(computer_graphics) wikiPageWikiLink Binary_space_partitioning.
- Rendering_(computer_graphics) wikiPageWikiLink Bitmap_textures.
- Rendering_(computer_graphics) wikiPageWikiLink Bump_mapping.
- Rendering_(computer_graphics) wikiPageWikiLink Cache_coherence.
- Rendering_(computer_graphics) wikiPageWikiLink Cache_coherency.
- Rendering_(computer_graphics) wikiPageWikiLink Calculus.
- Rendering_(computer_graphics) wikiPageWikiLink Category:3D_rendering.
- Rendering_(computer_graphics) wikiPageWikiLink Caustic_(optics).
- Rendering_(computer_graphics) wikiPageWikiLink Central_processing_unit.
- Rendering_(computer_graphics) wikiPageWikiLink Compact_disc.
- Rendering_(computer_graphics) wikiPageWikiLink Continuous_function.
- Rendering_(computer_graphics) wikiPageWikiLink DVD.
- Rendering_(computer_graphics) wikiPageWikiLink Depth_of_field.
- Rendering_(computer_graphics) wikiPageWikiLink Depth_perception.
- Rendering_(computer_graphics) wikiPageWikiLink Diffraction.
- Rendering_(computer_graphics) wikiPageWikiLink Diffuse_reflection.
- Rendering_(computer_graphics) wikiPageWikiLink Digital_image.
- Rendering_(computer_graphics) wikiPageWikiLink Digital_signal_processing.
- Rendering_(computer_graphics) wikiPageWikiLink DirectX.
- Rendering_(computer_graphics) wikiPageWikiLink Distance_fog.
- Rendering_(computer_graphics) wikiPageWikiLink Distributed_ray_tracing.
- Rendering_(computer_graphics) wikiPageWikiLink Distribution_ray_tracing.
- Rendering_(computer_graphics) wikiPageWikiLink Environment_mapping.
- Rendering_(computer_graphics) wikiPageWikiLink False_radiosity.
- Rendering_(computer_graphics) wikiPageWikiLink File:Glasses_800_edit.png.
- Rendering_(computer_graphics) wikiPageWikiLink Film.
- Rendering_(computer_graphics) wikiPageWikiLink Geometric_optics.
- Rendering_(computer_graphics) wikiPageWikiLink Geometrical_optics.
- Rendering_(computer_graphics) wikiPageWikiLink Global_illumination.
- Rendering_(computer_graphics) wikiPageWikiLink Gouraud_shading.
- Rendering_(computer_graphics) wikiPageWikiLink Graphics_card.
- Rendering_(computer_graphics) wikiPageWikiLink Graphics_pipeline.
- Rendering_(computer_graphics) wikiPageWikiLink Graphics_processing_unit.
- Rendering_(computer_graphics) wikiPageWikiLink Heightmap.
- Rendering_(computer_graphics) wikiPageWikiLink Hemicube_(computer_graphics).
- Rendering_(computer_graphics) wikiPageWikiLink Hidden_surface_determination.
- Rendering_(computer_graphics) wikiPageWikiLink Hidden_surface_removal.
- Rendering_(computer_graphics) wikiPageWikiLink High-dynamic-range_rendering.
- Rendering_(computer_graphics) wikiPageWikiLink High_dynamic_range_rendering.
- Rendering_(computer_graphics) wikiPageWikiLink Image-based_modeling_and_rendering.
- Rendering_(computer_graphics) wikiPageWikiLink Image_and_object_order_rendering.
- Rendering_(computer_graphics) wikiPageWikiLink Image_resolution.
- Rendering_(computer_graphics) wikiPageWikiLink Image_tracing.
- Rendering_(computer_graphics) wikiPageWikiLink Interactive_Photorealistic_Rendering.
- Rendering_(computer_graphics) wikiPageWikiLink Interactivity.
- Rendering_(computer_graphics) wikiPageWikiLink Jaggies.
- Rendering_(computer_graphics) wikiPageWikiLink Lighting.
- Rendering_(computer_graphics) wikiPageWikiLink Linear_algebra.
- Rendering_(computer_graphics) wikiPageWikiLink Liquid-crystal_display.
- Rendering_(computer_graphics) wikiPageWikiLink Liquid_crystal_display.
- Rendering_(computer_graphics) wikiPageWikiLink Low-pass_filter.
- Rendering_(computer_graphics) wikiPageWikiLink Mathematics.
- Rendering_(computer_graphics) wikiPageWikiLink Mental_Ray.
- Rendering_(computer_graphics) wikiPageWikiLink Mental_image.
- Rendering_(computer_graphics) wikiPageWikiLink Mental_images.
- Rendering_(computer_graphics) wikiPageWikiLink Mental_ray.
- Rendering_(computer_graphics) wikiPageWikiLink Metropolis_light_transport.
- Rendering_(computer_graphics) wikiPageWikiLink Mipmap.
- Rendering_(computer_graphics) wikiPageWikiLink Monte_Carlo.
- Rendering_(computer_graphics) wikiPageWikiLink Monte_Carlo_method.
- Rendering_(computer_graphics) wikiPageWikiLink Monte_Carlo_methods.
- Rendering_(computer_graphics) wikiPageWikiLink Motion_blur.
- Rendering_(computer_graphics) wikiPageWikiLink Multisample_anti-aliasing.
- Rendering_(computer_graphics) wikiPageWikiLink Non-photorealistic_rendering.
- Rendering_(computer_graphics) wikiPageWikiLink Numerical_analysis.
- Rendering_(computer_graphics) wikiPageWikiLink Nyquist–Shannon_sampling_theorem.
- Rendering_(computer_graphics) wikiPageWikiLink Octree.
- Rendering_(computer_graphics) wikiPageWikiLink Opacity_(optics).
- Rendering_(computer_graphics) wikiPageWikiLink OpenGL.
- Rendering_(computer_graphics) wikiPageWikiLink Optics.
- Rendering_(computer_graphics) wikiPageWikiLink Oren–Nayar_reflectance_model.
- Rendering_(computer_graphics) wikiPageWikiLink Painters_algorithm.
- Rendering_(computer_graphics) wikiPageWikiLink Parallax_scrolling.
- Rendering_(computer_graphics) wikiPageWikiLink Path_tracing.
- Rendering_(computer_graphics) wikiPageWikiLink Phong_reflection_model.
- Rendering_(computer_graphics) wikiPageWikiLink Phong_shading.