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- RITE_Method abstract "RITE Method, for Rapid Iterative Testing and Evaluation, typically referred to as "RITE" testing, is an iterative usability method. It was defined by Michael Medlock, Dennis Wixon, Bill Fulton, Mark Terrano and Ramon Romero. It has been publicly championed by Dennis Wixon while working in the games space for Microsoft. It has many similarities to "traditional" or "discount" usability testing. The tester and team must define a target population for testing, schedule participants to come into the lab, decide on how the users' behaviors will be measured, construct a test script and have participants engage in a verbal protocol (e.g. think aloud). However it differs from these methods in that it advocates that changes to the user interface are made as soon as a problem is identified and a solution is clear. Sometimes this can occur after observing as few as one participant. Once the data for a participant has been collected the usability engineer and team decide if they will be making any changes to the prototype prior to the next participant. The changed interface is then tested with the remaining users.Initially it was documented as being used in the PC games business, but in all truth it has probably been in use "unofficially" since designers started prototyping products and watching users use the prototypes. Since its official definition and naming its use has rapidly expanded to many other software industries.".
- RITE_Method wikiPageID "9376189".
- RITE_Method wikiPageLength "2986".
- RITE_Method wikiPageOutDegree "12".
- RITE_Method wikiPageRevisionID "673421335".
- RITE_Method wikiPageWikiLink Acceptance_testing.
- RITE_Method wikiPageWikiLink Category:Usability.
- RITE_Method wikiPageWikiLink Human_factors.
- RITE_Method wikiPageWikiLink Human_factors_and_ergonomics.
- RITE_Method wikiPageWikiLink Human–computer_interaction.
- RITE_Method wikiPageWikiLink Interaction_design.
- RITE_Method wikiPageWikiLink Microsoft.
- RITE_Method wikiPageWikiLink Software_testing.
- RITE_Method wikiPageWikiLink Usability.
- RITE_Method wikiPageWikiLink Usability_testing.
- RITE_Method wikiPageWikiLink User-centered_design.
- RITE_Method wikiPageWikiLinkText "RITE Method".
- RITE_Method hasPhotoCollection RITE_Method.
- RITE_Method wikiPageUsesTemplate Template:Citation_needed.
- RITE_Method wikiPageUsesTemplate Template:Portal.
- RITE_Method wikiPageUsesTemplate Template:Soft-eng-stub.
- RITE_Method subject Category:Usability.
- RITE_Method hypernym Method.
- RITE_Method type Article.
- RITE_Method type Software.
- RITE_Method type Article.
- RITE_Method comment "RITE Method, for Rapid Iterative Testing and Evaluation, typically referred to as "RITE" testing, is an iterative usability method. It was defined by Michael Medlock, Dennis Wixon, Bill Fulton, Mark Terrano and Ramon Romero. It has been publicly championed by Dennis Wixon while working in the games space for Microsoft. It has many similarities to "traditional" or "discount" usability testing.".
- RITE_Method label "RITE Method".
- RITE_Method sameAs RITE_기법.
- RITE_Method sameAs m.0286fnt.
- RITE_Method sameAs Q7276839.
- RITE_Method sameAs Q7276839.
- RITE_Method wasDerivedFrom RITE_Method?oldid=673421335.
- RITE_Method isPrimaryTopicOf RITE_Method.