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- Physics2D.Net abstract "Physics2D.Net is two-dimensional rigid body physics engine written in C#. It has quite a few features including: stacking, joints, gravity, water, and is highly optimized for a large number of objects. As of writing it is compatible with every runtime for .NET 2.0 or greater, this includes Silverlight, XNA and Mono.Physics2D.Net was created by Jonathan Porter.".
- Physics2D.Net frequentlyUpdated "Yes".
- Physics2D.Net genre Physics_engine.
- Physics2D.Net language English_language.
- Physics2D.Net license MIT_License.
- Physics2D.Net programmingLanguage C_Sharp_(programming_language).
- Physics2D.Net status "Beta".
- Physics2D.Net wikiPageExternalLink physics2d.
- Physics2D.Net wikiPageExternalLink jonoporter.blogspot.com.
- Physics2D.Net wikiPageExternalLink physics2d.googlepages.com.
- Physics2D.Net wikiPageID "19426814".
- Physics2D.Net wikiPageLength "1428".
- Physics2D.Net wikiPageOutDegree "14".
- Physics2D.Net wikiPageRevisionID "598085861".
- Physics2D.Net wikiPageWikiLink C_Sharp_(programming_language).
- Physics2D.Net wikiPageWikiLink Category:C_Sharp_libraries.
- Physics2D.Net wikiPageWikiLink Category:Computer_physics_engines.
- Physics2D.Net wikiPageWikiLink Category:Software_using_the_MIT_license.
- Physics2D.Net wikiPageWikiLink Development_stage.
- Physics2D.Net wikiPageWikiLink English_language.
- Physics2D.Net wikiPageWikiLink MIT_License.
- Physics2D.Net wikiPageWikiLink MIT_license.
- Physics2D.Net wikiPageWikiLink Microsoft_Silverlight.
- Physics2D.Net wikiPageWikiLink Microsoft_XNA.
- Physics2D.Net wikiPageWikiLink Mono_(software).
- Physics2D.Net wikiPageWikiLink Physics_engine.
- Physics2D.Net wikiPageWikiLink Silverlight.
- Physics2D.Net wikiPageWikiLink Software_release_life_cycle.
- Physics2D.Net wikiPageWikiLinkText "Physics2D.Net".
- Physics2D.Net frequentlyUpdated "Yes".
- Physics2D.Net genre Physics_engine.
- Physics2D.Net hasPhotoCollection Physics2D.Net.
- Physics2D.Net language English_language.
- Physics2D.Net license MIT_License.
- Physics2D.Net license MIT_license.
- Physics2D.Net name "Physics2D.Net".
- Physics2D.Net operatingSystem "Any Platform that supports .Net 2.0 or greater".
- Physics2D.Net programmingLanguage C_Sharp_(programming_language).
- Physics2D.Net status Development_stage.
- Physics2D.Net status Software_release_life_cycle.
- Physics2D.Net website physics2d.googlepages.com.
- Physics2D.Net wikiPageUsesTemplate Template:Infobox_software.
- Physics2D.Net wikiPageUsesTemplate Template:Multiple_issues.
- Physics2D.Net wikiPageUsesTemplate Template:Physics_engines.
- Physics2D.Net wikiPageUsesTemplate Template:Portal.
- Physics2D.Net subject Category:C_Sharp_libraries.
- Physics2D.Net subject Category:Computer_physics_engines.
- Physics2D.Net subject Category:Software_using_the_MIT_license.
- Physics2D.Net hypernym Engine.
- Physics2D.Net type Article.
- Physics2D.Net type Software.
- Physics2D.Net type Work.
- Physics2D.Net type Article.
- Physics2D.Net type CreativeWork.
- Physics2D.Net type Thing.
- Physics2D.Net type Q386724.
- Physics2D.Net type Q7397.
- Physics2D.Net comment "Physics2D.Net is two-dimensional rigid body physics engine written in C#. It has quite a few features including: stacking, joints, gravity, water, and is highly optimized for a large number of objects. As of writing it is compatible with every runtime for .NET 2.0 or greater, this includes Silverlight, XNA and Mono.Physics2D.Net was created by Jonathan Porter.".
- Physics2D.Net label "Physics2D.Net".
- Physics2D.Net sameAs m.04n2y7f.
- Physics2D.Net sameAs Q7189679.
- Physics2D.Net sameAs Q7189679.
- Physics2D.Net wasDerivedFrom Physics2D.Net?oldid=598085861.
- Physics2D.Net homepage physics2d.googlepages.com.
- Physics2D.Net isPrimaryTopicOf Physics2D.Net.
- Physics2D.Net name "Physics2D.Net".