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- Photon_mapping abstract "In computer graphics, photon mapping is a two-pass global illumination algorithm developed by Henrik Wann Jensen that approximately solves the rendering equation. Rays from the light source and rays from the camera are traced independently until some termination criterion is met, then they are connected in a second step to produce a radiance value. It is used to realistically simulate the interaction of light with different objects. Specifically, it is capable of simulating the refraction of light through a transparent substance such as glass or water, diffuse interreflection between illuminated objects, the subsurface scattering of light in translucent materials, and some of the effects caused by particulate matter such as smoke or water vapor. It can also be extended to more accurate simulations of light such as spectral rendering.Unlike path tracing, bidirectional path tracing, volumetric path tracing and Metropolis light transport, photon mapping is a "biased" rendering algorithm, which means that averaging many renders using this method does not converge to a correct solution to the rendering equation. However, since it is a consistent method, any desired accuracy can be achieved by increasing the number of photons.".
- Photon_mapping thumbnail Glas-1000-enery.jpg?width=300.
- Photon_mapping wikiPageExternalLink book.
- Photon_mapping wikiPageExternalLink global_illumination_using_photon_maps_egwr96.pdf.
- Photon_mapping wikiPageExternalLink hardware-accelerated-global-illumination-image-space-photon-mapping.
- Photon_mapping wikiPageExternalLink Bias_in_rendering.
- Photon_mapping wikiPageExternalLink course43sig02.pdf.
- Photon_mapping wikiPageExternalLink PhotonMapping.html.
- Photon_mapping wikiPageID "175607".
- Photon_mapping wikiPageLength "10030".
- Photon_mapping wikiPageOutDegree "40".
- Photon_mapping wikiPageRevisionID "674483855".
- Photon_mapping wikiPageWikiLink Bidirectional_reflectance_distribution_function.
- Photon_mapping wikiPageWikiLink Bidirectional_scattering_distribution_function.
- Photon_mapping wikiPageWikiLink Bidirectional_surface_scattering_reflectance_distribution_function.
- Photon_mapping wikiPageWikiLink Category:3D_computer_graphics.
- Photon_mapping wikiPageWikiLink Category:Global_illumination_algorithms.
- Photon_mapping wikiPageWikiLink Category:Infographics.
- Photon_mapping wikiPageWikiLink Caustic_(optics).
- Photon_mapping wikiPageWikiLink Color_bleeding_(computer_graphics).
- Photon_mapping wikiPageWikiLink Computer_graphics.
- Photon_mapping wikiPageWikiLink Diffuse_interreflection.
- Photon_mapping wikiPageWikiLink Diffuse_reflection.
- Photon_mapping wikiPageWikiLink Global_illumination.
- Photon_mapping wikiPageWikiLink Henrik_Wann_Jensen.
- Photon_mapping wikiPageWikiLink Irradiance.
- Photon_mapping wikiPageWikiLink Irradiance_caching.
- Photon_mapping wikiPageWikiLink K-d_tree.
- Photon_mapping wikiPageWikiLink K-nearest_neighbor_algorithm.
- Photon_mapping wikiPageWikiLink K-nearest_neighbors_algorithm.
- Photon_mapping wikiPageWikiLink Kd-tree.
- Photon_mapping wikiPageWikiLink Lambertian.
- Photon_mapping wikiPageWikiLink Lambertian_reflectance.
- Photon_mapping wikiPageWikiLink Light.
- Photon_mapping wikiPageWikiLink Metropolis_light_transport.
- Photon_mapping wikiPageWikiLink Monte_Carlo_method.
- Photon_mapping wikiPageWikiLink Path_tracing.
- Photon_mapping wikiPageWikiLink Radiance.
- Photon_mapping wikiPageWikiLink Radiosity_(computer_graphics).
- Photon_mapping wikiPageWikiLink Ray_tracing_(graphics).
- Photon_mapping wikiPageWikiLink Refraction.
- Photon_mapping wikiPageWikiLink Rendering_equation.
- Photon_mapping wikiPageWikiLink Scanline_rendering.
- Photon_mapping wikiPageWikiLink Spectral_rendering.
- Photon_mapping wikiPageWikiLink Specular_reflection.
- Photon_mapping wikiPageWikiLink Subsurface_scattering.
- Photon_mapping wikiPageWikiLink Volumetric_path_tracing.
- Photon_mapping wikiPageWikiLink Worcester_Polytechnic_Institute.
- Photon_mapping wikiPageWikiLink File:Glas-1000-enery.jpg.
- Photon_mapping wikiPageWikiLinkText "Photon mapping".
- Photon_mapping wikiPageWikiLinkText "photon mapping".
- Photon_mapping wikiPageWikiLinkText "photon maps".
- Photon_mapping hasPhotoCollection Photon_mapping.
- Photon_mapping subject Category:3D_computer_graphics.
- Photon_mapping subject Category:Global_illumination_algorithms.
- Photon_mapping subject Category:Infographics.
- Photon_mapping hypernym Algorithm.
- Photon_mapping type Software.
- Photon_mapping type Algorithm.
- Photon_mapping comment "In computer graphics, photon mapping is a two-pass global illumination algorithm developed by Henrik Wann Jensen that approximately solves the rendering equation. Rays from the light source and rays from the camera are traced independently until some termination criterion is met, then they are connected in a second step to produce a radiance value. It is used to realistically simulate the interaction of light with different objects.".
- Photon_mapping label "Photon mapping".
- Photon_mapping sameAs Photon_Mapping.
- Photon_mapping sameAs Mapeado_de_fotones.
- Photon_mapping sameAs Photon_mapping.
- Photon_mapping sameAs Photon_mapping.
- Photon_mapping sameAs フォトンマッピング.
- Photon_mapping sameAs Photon_mapping.
- Photon_mapping sameAs m.017rw9.
- Photon_mapping sameAs Метод_фотонных_карт.
- Photon_mapping sameAs Метод_фотонних_карт.
- Photon_mapping sameAs Q1659515.
- Photon_mapping sameAs Q1659515.
- Photon_mapping sameAs 光子映射.
- Photon_mapping wasDerivedFrom Photon_mapping?oldid=674483855.
- Photon_mapping depiction Glas-1000-enery.jpg.
- Photon_mapping isPrimaryTopicOf Photon_mapping.