Matches in DBpedia 2015-10 for { <http://dbpedia.org/resource/Permanent_death> ?p ?o }
- Permanent_death abstract "In role-playing games, permanent death (often permadeath or PD) is a situation in which player characters that die are permanently and are removed from the game and may no longer be used to play. Less common terms with the same meaning are persona death and player death. Games without permanent death may allow characters who are killed to be resurrected to a playable state, with this action often costing resources or undoing progress the player has made.Permanent death is commonly a component of roguelike role-playing games and massively multiplayer online role-playing games (MMORPGs), although it is sometimes used in discussions of the mechanics of non-electronic role-playing games. Ewen Hosie of IGN states that though action games frequently employ this gameplay element, it carries no emotional weight. Game developer Andrew Douall identifies permanent death as a pillar of roguelike game design. According to Hosie, the roguelike Dwarf Fortress "does [not] even allow the player to win in any traditional sense".Implementations may vary widely. Casual forms of permanent death may allow players to retain money or items while introducing repercussions for failure. This can reduce the frustration associated with permanent death. More hardcore implementations delete all progress made. In some games, permanent death is an optional mode or feature of higher difficulty levels. Extreme forms of permanent death may further punish players, such as The Castle Doctrine, which has the option of permanently banning users from servers upon death. Gamers may prefer to play games with permanent death for the excitement, the desire to test their skill or understanding of the game's mechanics, or out of boredom with standard game design. When their actions have repercussions, they must make more strategic and tactical decisions. At the same time, games using permanent death may encourage players to rely on emotional, intuitive or other non-deductive decision-making as they attempt, with less information, to minimize the risk to characters with which they have bonded. Games using permanent death more closely simulate real life. Games with a strong narrative element frequently avoid permanent death.".
- Permanent_death wikiPageExternalLink edge2.htm.
- Permanent_death wikiPageExternalLink 04dead.html?ex=1394341200&en=665cc565e0388432&ei=5007&partner=USERLAND.
- Permanent_death wikiPageExternalLink please-not-the-permadeath-debate-again.
- Permanent_death wikiPageID "2377190".
- Permanent_death wikiPageLength "40362".
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- Permanent_death wikiPageRevisionID "682585456".
- Permanent_death wikiPageWikiLink 1-up.
- Permanent_death wikiPageWikiLink ARMA_2:_Operation_Arrowhead.
- Permanent_death wikiPageWikiLink Amnesia:_The_Dark_Descent.
- Permanent_death wikiPageWikiLink Arcade_game.
- Permanent_death wikiPageWikiLink Armageddon_(MUD).
- Permanent_death wikiPageWikiLink Artificial_intelligence.
- Permanent_death wikiPageWikiLink BatMUD.
- Permanent_death wikiPageWikiLink Batman:_Arkham_Origins.
- Permanent_death wikiPageWikiLink Breakout_clone.
- Permanent_death wikiPageWikiLink Call_of_Duty:_Black_Ops_II.
- Permanent_death wikiPageWikiLink Casual_game.
- Permanent_death wikiPageWikiLink Category:Video_game_gameplay.
- Permanent_death wikiPageWikiLink Category:Video_game_terminology.
- Permanent_death wikiPageWikiLink Combat_Flight_Simulator_2.
- Permanent_death wikiPageWikiLink Commander_Shepard.
- Permanent_death wikiPageWikiLink Darkwind.
- Permanent_death wikiPageWikiLink Darkwind:_War_on_Wheels.
- Permanent_death wikiPageWikiLink DayZ_(mod).
- Permanent_death wikiPageWikiLink Dead_Space_2.
- Permanent_death wikiPageWikiLink Dead_Space_3.
- Permanent_death wikiPageWikiLink Demons_Souls.
- Permanent_death wikiPageWikiLink Depths_of_Peril.
- Permanent_death wikiPageWikiLink Designing_Virtual_Worlds.
- Permanent_death wikiPageWikiLink Diablo_II.
- Permanent_death wikiPageWikiLink Diablo_III.
- Permanent_death wikiPageWikiLink Diggers_(video_game).
- Permanent_death wikiPageWikiLink Dins_Curse.
- Permanent_death wikiPageWikiLink Dofus.
- Permanent_death wikiPageWikiLink Dungeon_Hack.
- Permanent_death wikiPageWikiLink Dungeons_&_Dragons.
- Permanent_death wikiPageWikiLink Dungeons_&_Dragons_Online.
- Permanent_death wikiPageWikiLink Dwarf_Fortress.
- Permanent_death wikiPageWikiLink EverQuest.
- Permanent_death wikiPageWikiLink Everquest.
- Permanent_death wikiPageWikiLink Experience_level.
- Permanent_death wikiPageWikiLink Experience_point.
- Permanent_death wikiPageWikiLink Experience_points.
- Permanent_death wikiPageWikiLink FTL:_Faster_Than_Light.
- Permanent_death wikiPageWikiLink Face_of_Mankind.
- Permanent_death wikiPageWikiLink Final_Fantasy_Tactics.
- Permanent_death wikiPageWikiLink Fire_Emblem.
- Permanent_death wikiPageWikiLink First-person_shooter.
- Permanent_death wikiPageWikiLink First_person_shooter.
- Permanent_death wikiPageWikiLink Floppy_disk.
- Permanent_death wikiPageWikiLink Game_Over.
- Permanent_death wikiPageWikiLink Game_over.
- Permanent_death wikiPageWikiLink GemStone_IV.
- Permanent_death wikiPageWikiLink Gemstone_IV.
- Permanent_death wikiPageWikiLink Grind_(gaming).
- Permanent_death wikiPageWikiLink Grinding_(video_gaming).
- Permanent_death wikiPageWikiLink Heavy_Rain.
- Permanent_death wikiPageWikiLink Hellgate:_London.
- Permanent_death wikiPageWikiLink IGN.
- Permanent_death wikiPageWikiLink Jedi.
- Permanent_death wikiPageWikiLink Kings_Knight.
- Permanent_death wikiPageWikiLink Lost_Souls_(online_game).
- Permanent_death wikiPageWikiLink MMORPG.
- Permanent_death wikiPageWikiLink Mass_Effect_2.
- Permanent_death wikiPageWikiLink Massively_multiplayer_online_role-playing_game.
- Permanent_death wikiPageWikiLink Meridian_59.
- Permanent_death wikiPageWikiLink Microsoft.
- Permanent_death wikiPageWikiLink Minecraft.
- Permanent_death wikiPageWikiLink Mystery_Dungeon.
- Permanent_death wikiPageWikiLink NetHack.
- Permanent_death wikiPageWikiLink Non-player_character.
- Permanent_death wikiPageWikiLink Omerta_(video_game).
- Permanent_death wikiPageWikiLink Pac-Man.
- Permanent_death wikiPageWikiLink Permadeath.
- Permanent_death wikiPageWikiLink Permanent_death.
- Permanent_death wikiPageWikiLink Platform_game.
- Permanent_death wikiPageWikiLink Playable_character.
- Permanent_death wikiPageWikiLink Player_character.
- Permanent_death wikiPageWikiLink Player_killing.
- Permanent_death wikiPageWikiLink Player_versus_player.
- Permanent_death wikiPageWikiLink Procedural_generation.
- Permanent_death wikiPageWikiLink Realm_of_the_Mad_God.
- Permanent_death wikiPageWikiLink Respawn.
- Permanent_death wikiPageWikiLink Richard_Bartle.
- Permanent_death wikiPageWikiLink Roguelike.
- Permanent_death wikiPageWikiLink Role-playing_game.
- Permanent_death wikiPageWikiLink Role-playing_games.
- Permanent_death wikiPageWikiLink RuneScape.
- Permanent_death wikiPageWikiLink Runic_Games.
- Permanent_death wikiPageWikiLink Sacred_(video_game).
- Permanent_death wikiPageWikiLink Sacred_2.
- Permanent_death wikiPageWikiLink Sacred_2:_Fallen_Angel.
- Permanent_death wikiPageWikiLink Sacred_2_Fallen_Angel.
- Permanent_death wikiPageWikiLink Salem_(video_game).
- Permanent_death wikiPageWikiLink Shoot_em_up.
- Permanent_death wikiPageWikiLink Sierra_Entertainment.
- Permanent_death wikiPageWikiLink Sierra_On-Line.
- Permanent_death wikiPageWikiLink Single-player.