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- Lee_algorithm abstract "The Lee algorithm is one possible solution for maze routing problems based on Breadth-first search.1) Initialisation - Select start point, mark with 0 - i := 02) Wave expansion - REPEAT - Mark all unlabeled neighbors of points marked with i with i+1 - i := i+1 UNTIL ((target reached) or (no points can be marked))3) Backtrace - go to the target point REPEAT - go to next node that has a lower mark than the actual node - add this node to path UNTIL (start point reached)4) Clearance - Block the path for future wirings - Delete all marksOf course the wave expansion marks only points in the routable area of the chip, not in the blocks or already wired parts, and to minimize segmentation you should keep in one direction as long as possible.".
- Lee_algorithm thumbnail Lee_waveprop.png?width=300.
- Lee_algorithm wikiPageExternalLink lec6.pdf.
- Lee_algorithm wikiPageID "10279908".
- Lee_algorithm wikiPageLength "1600".
- Lee_algorithm wikiPageOutDegree "6".
- Lee_algorithm wikiPageRevisionID "626271603".
- Lee_algorithm wikiPageWikiLink Breadth-first_search.
- Lee_algorithm wikiPageWikiLink Category:Electronic_design_automation.
- Lee_algorithm wikiPageWikiLink Category:Electronic_engineering.
- Lee_algorithm wikiPageWikiLink Category:Electronics_optimization.
- Lee_algorithm wikiPageWikiLink Maze_router.
- Lee_algorithm wikiPageWikiLink Maze_runner.
- Lee_algorithm wikiPageWikiLink File:Lee_waveprop.png.
- Lee_algorithm wikiPageWikiLinkText "Lee algorithm".
- Lee_algorithm hasPhotoCollection Lee_algorithm.
- Lee_algorithm wikiPageUsesTemplate Template:Citation.
- Lee_algorithm wikiPageUsesTemplate Template:Cleanup.
- Lee_algorithm wikiPageUsesTemplate Template:Electronics-stub.
- Lee_algorithm wikiPageUsesTemplate Template:Main.
- Lee_algorithm subject Category:Electronic_design_automation.
- Lee_algorithm subject Category:Electronic_engineering.
- Lee_algorithm subject Category:Electronics_optimization.
- Lee_algorithm hypernym Solution.
- Lee_algorithm type Article.
- Lee_algorithm type Software.
- Lee_algorithm type Article.
- Lee_algorithm type Discipline.
- Lee_algorithm type Page.
- Lee_algorithm comment "The Lee algorithm is one possible solution for maze routing problems based on Breadth-first search.1) Initialisation - Select start point, mark with 0 - i := 02) Wave expansion - REPEAT - Mark all unlabeled neighbors of points marked with i with i+1 - i := i+1 UNTIL ((target reached) or (no points can be marked))3) Backtrace - go to the target point REPEAT - go to next node that has a lower mark than the actual node - add this node to path UNTIL (start point reached)4) Clearance - Block the path for future wirings - Delete all marksOf course the wave expansion marks only points in the routable area of the chip, not in the blocks or already wired parts, and to minimize segmentation you should keep in one direction as long as possible.".
- Lee_algorithm label "Lee algorithm".
- Lee_algorithm sameAs Lee-Algorithmus.
- Lee_algorithm sameAs Ալիքային_ալգորիթմ.
- Lee_algorithm sameAs m.02q789y.
- Lee_algorithm sameAs Алгоритм_Ли.
- Lee_algorithm sameAs Хвильовий_алгоритм.
- Lee_algorithm sameAs Q4060677.
- Lee_algorithm sameAs Q4060677.
- Lee_algorithm wasDerivedFrom Lee_algorithm?oldid=626271603.
- Lee_algorithm depiction Lee_waveprop.png.
- Lee_algorithm isPrimaryTopicOf Lee_algorithm.