Matches in DBpedia 2015-10 for { <http://dbpedia.org/resource/FORR> ?p ?o }
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- FORR abstract "FORR (FOr the Right Reasons) is a cognitive architecture for learning and problem solving inspired by Herbert A. Simon's ideas of bounded rationality and satisficing. It was first developed in the early 1990s at the City University of New York. It has been used in game playing, robot pathfinding, recreational park design, spoken dialog systems, and solving NP-hard constraint satisfaction problems, and is general enough for many problem solving applications.".
- FORR wikiPageExternalLink architectures.htm.
- FORR wikiPageExternalLink forr.html.
- FORR wikiPageExternalLink publications.html.
- FORR wikiPageExternalLink WS07EpsteinS.pdf.
- FORR wikiPageExternalLink cogarch.cogsys08.pdf.
- FORR wikiPageExternalLink ~Loqui.
- FORR wikiPageID "31462536".
- FORR wikiPageLength "8689".
- FORR wikiPageOutDegree "34".
- FORR wikiPageRevisionID "639398082".
- FORR wikiPageWikiLink ACT-R.
- FORR wikiPageWikiLink Allen_Newell.
- FORR wikiPageWikiLink Bounded_rationality.
- FORR wikiPageWikiLink Category:Agent-based_programming_languages.
- FORR wikiPageWikiLink Category:Cognitive_architecture.
- FORR wikiPageWikiLink City_University_of_New_York.
- FORR wikiPageWikiLink Cognitive_architecture.
- FORR wikiPageWikiLink Connectionism.
- FORR wikiPageWikiLink Constraint_satisfaction.
- FORR wikiPageWikiLink Declarative_memory.
- FORR wikiPageWikiLink Formal_logic.
- FORR wikiPageWikiLink General_Game_Playing.
- FORR wikiPageWikiLink General_game_playing.
- FORR wikiPageWikiLink Herbert_A._Simon.
- FORR wikiPageWikiLink Intelligent_Agent.
- FORR wikiPageWikiLink Intelligent_agent.
- FORR wikiPageWikiLink Logic.
- FORR wikiPageWikiLink Machine_learning.
- FORR wikiPageWikiLink NP-hard.
- FORR wikiPageWikiLink NP-hardness.
- FORR wikiPageWikiLink Perception.
- FORR wikiPageWikiLink Probabilistic.
- FORR wikiPageWikiLink Probability.
- FORR wikiPageWikiLink Problem_solving.
- FORR wikiPageWikiLink Procedural_memory.
- FORR wikiPageWikiLink Reinforcement_learning.
- FORR wikiPageWikiLink Satisficing.
- FORR wikiPageWikiLink Soar_(cognitive_architecture).
- FORR wikiPageWikiLink Spoken_dialog_system.
- FORR wikiPageWikiLink Spoken_dialog_systems.
- FORR wikiPageWikiLink Tic-tac-toe.
- FORR wikiPageWikiLinkText "FORR".
- FORR hasPhotoCollection FORR.
- FORR wikiPageUsesTemplate Template:Reflist.
- FORR subject Category:Agent-based_programming_languages.
- FORR subject Category:Cognitive_architecture.
- FORR hypernym Architecture.
- FORR type Company.
- FORR type Language.
- FORR type Language.
- FORR comment "FORR (FOr the Right Reasons) is a cognitive architecture for learning and problem solving inspired by Herbert A. Simon's ideas of bounded rationality and satisficing. It was first developed in the early 1990s at the City University of New York. It has been used in game playing, robot pathfinding, recreational park design, spoken dialog systems, and solving NP-hard constraint satisfaction problems, and is general enough for many problem solving applications.".
- FORR label "FORR".
- FORR sameAs m.0gkz8hd.
- FORR sameAs Q5426890.
- FORR sameAs Q5426890.
- FORR wasDerivedFrom FORR?oldid=639398082.
- FORR isPrimaryTopicOf FORR.