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- D3DX abstract "In computing, D3DX (Direct3D Extension) is a deprecated high level API library which is written to supplement Microsoft's Direct3D graphics API. The D3DX library was introduced in Direct3D 7, and subsequently was improved in Direct3D 9. It provides classes for common calculations on vectors, matrices and colors, calculating look-at and projection matrices, spline interpolations, and several more complicated tasks, such as compiling or assembling shaders used for 3D graphic programming, compressed skeletal animation storage and matrix stacks. There are several functions that provide complex operations over 3D meshes like tangent-space computation, mesh simplification, precomputed radiance transfer, optimizing for vertex cache friendliness and strip reordering, and generators for 3D text meshes. 2D features include classes for drawing screen-space lines, text and sprite based particle systems. Spatial functions include various intersection routines, conversion from/to barycentric coordinates and bounding box/sphere generators.The D3DX library contains pre-written routines for doing things common to most 2D/3D applications, such as games. Since the Direct3D API is relatively low-level, using the D3DX library is usually much simpler.In 2012, Microsoft announced that D3DX would be deprecated in the Windows 8 SDK, along with other development frameworks such as XNA. Shader effects, texture management, geometry optimizations and mesh models are available as separate sources published through CodePlex. The mathematical constructs of D3DX, like vectors and matrices, would be consolidated with XNAMath into a DirectXMath and spherical harmonics math is provided as separate source.".
- D3DX wikiPageExternalLink living-without-d3dx.aspx.
- D3DX wikiPageExternalLink bb172965(VS.85).aspx.
- D3DX wikiPageID "899491".
- D3DX wikiPageLength "5212".
- D3DX wikiPageOutDegree "28".
- D3DX wikiPageRevisionID "632967167".
- D3DX wikiPageWikiLink API.
- D3DX wikiPageWikiLink Application_programming_interface.
- D3DX wikiPageWikiLink C++.
- D3DX wikiPageWikiLink C++_class.
- D3DX wikiPageWikiLink C++_classes.
- D3DX wikiPageWikiLink Category:DirectX.
- D3DX wikiPageWikiLink Category:Microsoft_application_programming_interfaces.
- D3DX wikiPageWikiLink CodePlex.
- D3DX wikiPageWikiLink Component_Object_Model.
- D3DX wikiPageWikiLink Component_object_model.
- D3DX wikiPageWikiLink Computer_graphics.
- D3DX wikiPageWikiLink Computing.
- D3DX wikiPageWikiLink Deprecation.
- D3DX wikiPageWikiLink Direct3D.
- D3DX wikiPageWikiLink DirectDraw.
- D3DX wikiPageWikiLink DirectX.
- D3DX wikiPageWikiLink Euclidean_vector.
- D3DX wikiPageWikiLink Hairy_ball.
- D3DX wikiPageWikiLink Hairy_ball_theorem.
- D3DX wikiPageWikiLink Matrix_(mathematics).
- D3DX wikiPageWikiLink Microsoft.
- D3DX wikiPageWikiLink Microsoft_XNA.
- D3DX wikiPageWikiLink Object-oriented_programming.
- D3DX wikiPageWikiLink Object_oriented_programming.
- D3DX wikiPageWikiLink Precomputed_Radiance_Transfer.
- D3DX wikiPageWikiLink Sprite_(computer_graphics).
- D3DX wikiPageWikiLink Texture_(computer_graphics).
- D3DX wikiPageWikiLink Texture_mapping.
- D3DX wikiPageWikiLink Windows_8.
- D3DX wikiPageWikiLinkText "D3DX".
- D3DX hasPhotoCollection D3DX.
- D3DX wikiPageUsesTemplate Template:Microsoft_APIs.
- D3DX wikiPageUsesTemplate Template:Refimprove.
- D3DX wikiPageUsesTemplate Template:Reflist.
- D3DX subject Category:DirectX.
- D3DX subject Category:Microsoft_application_programming_interfaces.
- D3DX hypernym Library.
- D3DX type Article.
- D3DX type Library.
- D3DX type Article.
- D3DX type Component.
- D3DX comment "In computing, D3DX (Direct3D Extension) is a deprecated high level API library which is written to supplement Microsoft's Direct3D graphics API. The D3DX library was introduced in Direct3D 7, and subsequently was improved in Direct3D 9.".
- D3DX label "D3DX".
- D3DX sameAs D3DX.
- D3DX sameAs m.03n15n.
- D3DX sameAs Q5204080.
- D3DX sameAs Q5204080.
- D3DX wasDerivedFrom D3DX?oldid=632967167.
- D3DX isPrimaryTopicOf D3DX.