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- Computer_Graphics:_Principles_and_Practice abstract "Computer Graphics: Principles and Practice is a textbook written by John F. Hughes, Andries van Dam, Morgan McGuire, David F. Sklar, James D. Foley, Steven K. Feiner, and Kurt Akeley and published by Addison–Wesley. It is widely considered a classic standard reference book on the topic of computer graphics, and is also known as the bible of computer graphics (due to its size).".
- Computer_Graphics:_Principles_and_Practice author Andries_van_Dam.
- Computer_Graphics:_Principles_and_Practice author James_D._Foley.
- Computer_Graphics:_Principles_and_Practice author John_F._Hughes.
- Computer_Graphics:_Principles_and_Practice author Steven_K._Feiner.
- Computer_Graphics:_Principles_and_Practice isbn "978-0-201-84840-3".
- Computer_Graphics:_Principles_and_Practice literaryGenre Non-fiction.
- Computer_Graphics:_Principles_and_Practice mediaType Hardcover.
- Computer_Graphics:_Principles_and_Practice numberOfPages "1175".
- Computer_Graphics:_Principles_and_Practice publisher Addison-Wesley.
- Computer_Graphics:_Principles_and_Practice wikiPageID "29392122".
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- Computer_Graphics:_Principles_and_Practice wikiPageOutDegree "34".
- Computer_Graphics:_Principles_and_Practice wikiPageRevisionID "679103261".
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink 3D_computer_graphics.
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink Addison-Wesley.
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink Addison–Wesley.
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink Andries_van_Dam.
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink Association_for_Computing_Machinery.
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink C_(programming_language).
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink Category:1990_books.
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink Category:1995_books.
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink Category:Addison-Wesley_books.
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink Category:Computer_books.
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink Category:Computer_graphics.
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink Category:Computer_science_books.
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink Category:Engineering_textbooks.
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink Computer_graphics_(computer_science).
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink David_F._Sklar.
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink Game_Developer_(magazine).
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- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink Hardcover.
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink James_D._Foley.
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink John_F._Hughes.
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink John_F._Hughes_(computer_scientist).
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink Kurt_Akeley.
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink Morgan_McGuire.
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- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink Pascal_(programming_language).
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink Rendering_(computer_graphics).
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink SIGGRAPH.
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink Spatial_anti-aliasing.
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink Steven_K._Feiner.
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink Textbook.
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLink Windows_Presentation_Foundation.
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLinkText "C Edition, Computer Graphics: Principles and Practice".
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLinkText "Computer Graphics: Principles and Practice in C".
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLinkText "Computer Graphics: Principles and Practice".
- Computer_Graphics:_Principles_and_Practice wikiPageWikiLinkText "Interactive Computer Graphics: Principles and Practice".
- Computer_Graphics:_Principles_and_Practice author "James D. Foley, Andries van Dam, Steven K. Feiner, John Hughes".
- Computer_Graphics:_Principles_and_Practice country "United States".
- Computer_Graphics:_Principles_and_Practice followedBy "Structured Programming: Theory and Practice".
- Computer_Graphics:_Principles_and_Practice genre Non-fiction.
- Computer_Graphics:_Principles_and_Practice hasPhotoCollection Computer_Graphics:_Principles_and_Practice.
- Computer_Graphics:_Principles_and_Practice isbn "978".
- Computer_Graphics:_Principles_and_Practice language "English".
- Computer_Graphics:_Principles_and_Practice mediaType "Print".
- Computer_Graphics:_Principles_and_Practice name "Computer Graphics: Principles and Practice 2nd Edition in C".
- Computer_Graphics:_Principles_and_Practice pages "1175".
- Computer_Graphics:_Principles_and_Practice precededBy "An Introduction to Database Systems, Volume II".
- Computer_Graphics:_Principles_and_Practice pubDate "1995".
- Computer_Graphics:_Principles_and_Practice publisher Addison-Wesley.
- Computer_Graphics:_Principles_and_Practice series "The Systems Programming Series".
- Computer_Graphics:_Principles_and_Practice wikiPageUsesTemplate Template:Infobox_book.
- Computer_Graphics:_Principles_and_Practice subject Category:1990_books.
- Computer_Graphics:_Principles_and_Practice subject Category:1995_books.
- Computer_Graphics:_Principles_and_Practice subject Category:Addison-Wesley_books.
- Computer_Graphics:_Principles_and_Practice subject Category:Computer_books.
- Computer_Graphics:_Principles_and_Practice subject Category:Computer_graphics.
- Computer_Graphics:_Principles_and_Practice subject Category:Computer_science_books.
- Computer_Graphics:_Principles_and_Practice subject Category:Engineering_textbooks.
- Computer_Graphics:_Principles_and_Practice hypernym Textbook.
- Computer_Graphics:_Principles_and_Practice type Book.
- Computer_Graphics:_Principles_and_Practice type Work.
- Computer_Graphics:_Principles_and_Practice type WrittenWork.
- Computer_Graphics:_Principles_and_Practice type Book.
- Computer_Graphics:_Principles_and_Practice type Book.
- Computer_Graphics:_Principles_and_Practice type CreativeWork.
- Computer_Graphics:_Principles_and_Practice type Thing.
- Computer_Graphics:_Principles_and_Practice type Q386724.
- Computer_Graphics:_Principles_and_Practice type Q571.
- Computer_Graphics:_Principles_and_Practice comment "Computer Graphics: Principles and Practice is a textbook written by John F. Hughes, Andries van Dam, Morgan McGuire, David F. Sklar, James D. Foley, Steven K. Feiner, and Kurt Akeley and published by Addison–Wesley. It is widely considered a classic standard reference book on the topic of computer graphics, and is also known as the bible of computer graphics (due to its size).".
- Computer_Graphics:_Principles_and_Practice label "Computer Graphics: Principles and Practice".
- Computer_Graphics:_Principles_and_Practice sameAs m.04zl7tz.
- Computer_Graphics:_Principles_and_Practice sameAs Q5157441.
- Computer_Graphics:_Principles_and_Practice sameAs Q5157441.
- Computer_Graphics:_Principles_and_Practice wasDerivedFrom Computer_Graphics:_Principles_and_Practice?oldid=679103261.
- Computer_Graphics:_Principles_and_Practice isPrimaryTopicOf Computer_Graphics:_Principles_and_Practice.
- Computer_Graphics:_Principles_and_Practice name "Computer Graphics: Principles and Practice 2nd Edition in C".