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- Circe_chess abstract "Circe chess (or just circe) is a chess variant in which captured pieces are reborn on their starting positions as soon as they are captured, based on the following rules:Pawns return to the start position on the same file they are captured on.Rooks, knights and bishops return to the starting square which is the same color as the square they are captured on.For instance, a white pawn captured on b4 is reborn on b2; a black knight captured on f6 is reborn on b8; a black rook captured on the same square is reborn on h8. Castling with a reborn rook is permitted.If the square that the rebirth should take place on is occupied, either by a friendly or enemy piece, the captured unit is not reborn—it is instead removed from the board and takes no further part in the game (like a capture in orthodox chess).If a pawn captures via en passant, it would be above the reborn opponent's pawn, thus preventing either pawn from moving.The rules of Circe chess were first detailed by P. Monréal and J.-P. Boyer in an article in Problème, 1968.These are the most usual rules employed in circe—there are numerous other forms of the game in which the rules of rebirth may vary.When notating a circe game in algebraic notation, it is conventional to place details of where a captured piece has been reborn in parentheses following the move. For example, if in the diagram to the right, white were to take black's knight, this would be notated Rxe8(Ng8).The position to the right demonstrates a couple of unusual effects which can occur in circe. It is black to move. White is threatening checkmate with 1.Re1#. Black would not be able to defend with 1...Kxe1 after this move, because the rook is instantly reborn on a1 from where it gives check (black's bishop does defend a1, and the black king is free to move to e2 or capture at d2, but this is of no consequence as after Kxe1 it will be white's move.). It might appear that there is nothing black can do to prevent this threat, but in fact he has 1...Ba1! - if now 2.Re1+, Kxe1 is possible because the rook is not reborn because its rebirth square is occupied.Circe is rarely played as a variant game (when it is, it is usually combined with progressive chess), but very often employed in composed fairy chess problems.".
- Circe_chess wikiPageExternalLink Circe.htm.
- Circe_chess wikiPageExternalLink circe.
- Circe_chess wikiPageID "156393".
- Circe_chess wikiPageLength "6578".
- Circe_chess wikiPageOutDegree "13".
- Circe_chess wikiPageRevisionID "672509170".
- Circe_chess wikiPageWikiLink Algebraic_chess_notation.
- Circe_chess wikiPageWikiLink Algebraic_notation_(chess).
- Circe_chess wikiPageWikiLink Castling.
- Circe_chess wikiPageWikiLink Category:1968_in_chess.
- Circe_chess wikiPageWikiLink Category:Board_games_introduced_in_1968.
- Circe_chess wikiPageWikiLink Category:Chess_variants.
- Circe_chess wikiPageWikiLink Category:Fairy_chess.
- Circe_chess wikiPageWikiLink Chess_variant.
- Circe_chess wikiPageWikiLink En_passant.
- Circe_chess wikiPageWikiLink Fairy_chess.
- Circe_chess wikiPageWikiLink Fairy_chess_problem.
- Circe_chess wikiPageWikiLink List_of_chess_variants.
- Circe_chess wikiPageWikiLink Progressive_chess.
- Circe_chess wikiPageWikiLink Shogi.
- Circe_chess wikiPageWikiLinkText "Circe chess".
- Circe_chess wikiPageWikiLinkText "Circe".
- Circe_chess wikiPageWikiLinkText "circe chess".
- Circe_chess wikiPageWikiLinkText "circe".
- Circe_chess hasPhotoCollection Circe_chess.
- Circe_chess wikiPageUsesTemplate Template:Chess_diagram.
- Circe_chess wikiPageUsesTemplate Template:Chess_notation.
- Circe_chess wikiPageUsesTemplate Template:Citation.
- Circe_chess wikiPageUsesTemplate Template:Confusing.
- Circe_chess subject Category:1968_in_chess.
- Circe_chess subject Category:Board_games_introduced_in_1968.
- Circe_chess subject Category:Chess_variants.
- Circe_chess subject Category:Fairy_chess.
- Circe_chess hypernym Variant.
- Circe_chess type Article.
- Circe_chess type Article.
- Circe_chess type Variant.
- Circe_chess comment "Circe chess (or just circe) is a chess variant in which captured pieces are reborn on their starting positions as soon as they are captured, based on the following rules:Pawns return to the start position on the same file they are captured on.Rooks, knights and bishops return to the starting square which is the same color as the square they are captured on.For instance, a white pawn captured on b4 is reborn on b2; a black knight captured on f6 is reborn on b8; a black rook captured on the same square is reborn on h8. ".
- Circe_chess label "Circe chess".
- Circe_chess sameAs Circe_(Schach).
- Circe_chess sameAs Ajedrez_de_Circe.
- Circe_chess sameAs Échecs_Circé.
- Circe_chess sameAs Scacchi_circe.
- Circe_chess sameAs m.014jbn.
- Circe_chess sameAs Circe.
- Circe_chess sameAs Q1092765.
- Circe_chess sameAs Q1092765.
- Circe_chess sameAs 重生象棋.
- Circe_chess wasDerivedFrom Circe_chess?oldid=672509170.
- Circe_chess isPrimaryTopicOf Circe_chess.