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- Virtual_Chess_64 abstract "Virtual Chess 64 is a chess simulation game for the Nintendo 64. It was first released in 1998. It was also considered to be very difficult. The game featured no true "completion" in the form of a goal or a score, so one could theoretically play an endless number of matches. One feature that made the game interesting is that when a piece was captured, a short animated cutscene would play back depicting the battle, as in 1988's Battle Chess.".
- Virtual_Chess_64 computingInput Gamepad.
- Virtual_Chess_64 computingMedia Megabit.
- Virtual_Chess_64 computingPlatform Nintendo_64.
- Virtual_Chess_64 developer Titus_Software.
- Virtual_Chess_64 genre Strategy.
- Virtual_Chess_64 publisher Titus_Software.
- Virtual_Chess_64 releaseDate "1998-06-10".
- Virtual_Chess_64 wikiPageID "3474020".
- Virtual_Chess_64 wikiPageRevisionID "597697504".
- Virtual_Chess_64 developer Titus_Software.
- Virtual_Chess_64 genre Strategy.
- Virtual_Chess_64 hasPhotoCollection Virtual_Chess_64.
- Virtual_Chess_64 input Gamepad.
- Virtual_Chess_64 media "32".
- Virtual_Chess_64 modes Multiplayer_video_game.
- Virtual_Chess_64 modes Single-player_video_game.
- Virtual_Chess_64 platforms Nintendo_64.
- Virtual_Chess_64 publisher Titus_Software.
- Virtual_Chess_64 ratings "ESRB: K-A".
- Virtual_Chess_64 released "--06-10".
- Virtual_Chess_64 title "Virtual Chess 64".
- Virtual_Chess_64 subject Category:1998_video_games.
- Virtual_Chess_64 subject Category:Chess_engines.
- Virtual_Chess_64 subject Category:Nintendo_64_games.
- Virtual_Chess_64 subject Category:Titus_Software_games.
- Virtual_Chess_64 subject Category:Video_games_developed_in_France.
- Virtual_Chess_64 type Software.
- Virtual_Chess_64 type VideoGame.
- Virtual_Chess_64 type Work.
- Virtual_Chess_64 type CreativeWork.
- Virtual_Chess_64 type InformationEntity.
- Virtual_Chess_64 comment "Virtual Chess 64 is a chess simulation game for the Nintendo 64. It was first released in 1998. It was also considered to be very difficult. The game featured no true "completion" in the form of a goal or a score, so one could theoretically play an endless number of matches. One feature that made the game interesting is that when a piece was captured, a short animated cutscene would play back depicting the battle, as in 1988's Battle Chess.".
- Virtual_Chess_64 label "Virtual Chess 64".
- Virtual_Chess_64 label "Virtual Chess 64".
- Virtual_Chess_64 label "Virtual Chess 64".
- Virtual_Chess_64 sameAs Virtual_Chess_64.
- Virtual_Chess_64 sameAs Virtual_Chess_64.
- Virtual_Chess_64 sameAs m.09ff0l.
- Virtual_Chess_64 sameAs Q3560842.
- Virtual_Chess_64 sameAs Q3560842.
- Virtual_Chess_64 wasDerivedFrom Virtual_Chess_64?oldid=597697504.
- Virtual_Chess_64 isPrimaryTopicOf Virtual_Chess_64.
- Virtual_Chess_64 name "Virtual Chess 64".