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DBpedia 2016-04

Query DBpedia 2016-04 by triple pattern

Matches in DBpedia 2016-04 for { ?s ?p "The night before the scrimmage, Ko asks Aoba's opinion of his pitching, because, he says, he has never played in an official game and so has no comparison for it. She calls it , which pleases him. He then makes a bet with her that he will keep the varsity team from scoring more than five runs. After Senda, the starting pitcher for the varsity team, allows the portable team to get three runs in the second inning, Daimon kicks him off the team and Maeno substitutes him in as shortstop for the portables. Though Daimon is confident that his batters can hit against an unknown pitcher even without his coaching, Ko's pitching speed and Aoba's data on their batters cause trouble for the varsity players, with the exception of Azuma. Because of his lack of experience and stamina, Ko tires out quickly. In the fifth inning, he tells catcher Akaishi that he can have either speed or control, but not both. Akaishi has him go for speed and, despite his erratic pitches, the varsity players still have trouble hitting. In spite of his batters' difficulties, Daimon persists on seeing Ko as a nobody for being on the portable team, which in his view is totally worthless. In the bottom of the sixth inning, Azuma hits his third home run, putting the varsity team up 5 to 3."@en }

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