DBpedia – Linked Data Fragments

DBpedia 2016-04

Query DBpedia 2016-04 by triple pattern

Matches in DBpedia 2016-04 for { ?s ?p "The following is a list of PlayStation 2 games with support for HDTVs and EDTVs as well as the games that have a 16:9 widescreen mode. Generally, progressive scan mode is activated by holding the △ and ×, buttons down after the PlayStation 2 logo appears. When this is done, the game will typically load a screen with instructions on how to enable progressive scan. Many games only offer progressive scan through this method, offering no related options in the game's options menu. Both methods work on a backward compatible PlayStation 3 as well.When progressive mode is enabled on PAL (576i) games, the resolution is 480p, not 576p. Note that not all games from PAL territories support progressive scan mode 480p even if their NTSC U/C counterparts do.RGB/Component video cables are required for progressive scan mode. However, since the cable uses the same pins as analog RGB, in order for the cables to deliver the proper output, the option of Component Video Out of Y Cb/Pb Cr/Pr needs to be selected at the PS2 internal System Configuration Menu although this will not automatically enable progressive mode.When using Component cables, 32-bit PlayStation games are displayed in 240p (for standard resolution) and 480i (for high resolution) modes which are automatically switched accordingly. Since most modern HD monitors/TVs don't support resolutions lower than 480i, these games can become unplayable as no image is displayed. Some PS2 titles that have emulated games, also deliver the native 240p resolution of such games, rendering these unplayable unless an upscaler box or composite cables are used.If a game doesn't feature a 480p mode itself, this and other progressive video modes can often be forced by using the commercial software Xploder HDTV player or the free Homebrew software GS Mode Selector (aka GSM). The use of these can give mixed results due to the method used to deliver frames. The system is still rendering 30 2-pass frames. In order to deliver each of the 60 frames used for progressive scan, it takes every pass of the 30 interlaced frames to make 60 frames. It achieves this by filling in the blank scanlines by repeating the last scanline. This is very noticeable with text in small fonts making them look blurry up to the point to be rendered unreadable. In addition, certain graphic filters (which are usually disabled in actual progressive scan) can also mess with the picture quality.At the PS2 internal System Configuration menu, the Screen Size option allows for a 4:3 or 16:9 (widescreen) display, however, most games don't use this option to enable widescreen automatically. As with progressive mode, widescreen mode can also be forced. Using the products of the PlayStation 2 emulation and homebrew scene, many games that don't directly offer a widescreen mode can be patched to use a true 16:9 aspect ratio. This is achieved by one of two methods: using cheat codes with a cheat engine like the commercial software Code Breaker or the free Homebrew software PS2rd; or by modifying the game executable permanently with a hex editor."@en }

Showing triples 1 to 2 of 2 with 100 triples per page.