DBpedia – Linked Data Fragments

DBpedia 2016-04

Query DBpedia 2016-04 by triple pattern

Matches in DBpedia 2016-04 for { ?s ?p "In computer graphics, tessellation is used to manage datasets of polygons (sometimes called vertex sets) presenting objects in a scene and divide them into suitable structures for rendering. Especially for real-time rendering, data is tessellated into triangles, for example in OpenGL and Direct3D 11."@en }

Showing triples 1 to 4 of 4 with 100 triples per page.