Matches in DBpedia 2016-04 for { ?s ?p "Cartoon Network Universe: FusionFall was a massively multiplayer online game developed by Cartoon Network and Grigon Entertainment. FusionFall used the Unity engine as its client technology basis.For the first year, the full game required a subscription; free accounts could only access to a portion of the content.On August 29, 2013, the game's servers were shut down."@en }
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- Cartoon_Network_Universe:_FusionFall abstract "Cartoon Network Universe: FusionFall was a massively multiplayer online game developed by Cartoon Network and Grigon Entertainment. FusionFall used the Unity engine as its client technology basis.For the first year, the full game required a subscription; free accounts could only access to a portion of the content.On August 29, 2013, the game's servers were shut down.".
- Q5047412 abstract "Cartoon Network Universe: FusionFall was a massively multiplayer online game developed by Cartoon Network and Grigon Entertainment. FusionFall used the Unity engine as its client technology basis.For the first year, the full game required a subscription; free accounts could only access to a portion of the content.On August 29, 2013, the game's servers were shut down.".
- Cartoon_Network_Universe:_FusionFall comment "Cartoon Network Universe: FusionFall was a massively multiplayer online game developed by Cartoon Network and Grigon Entertainment. FusionFall used the Unity engine as its client technology basis.For the first year, the full game required a subscription; free accounts could only access to a portion of the content.On August 29, 2013, the game's servers were shut down.".
- Q5047412 comment "Cartoon Network Universe: FusionFall was a massively multiplayer online game developed by Cartoon Network and Grigon Entertainment. FusionFall used the Unity engine as its client technology basis.For the first year, the full game required a subscription; free accounts could only access to a portion of the content.On August 29, 2013, the game's servers were shut down.".