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- Relief_mapping_(computer_graphics) abstract "In computer graphics, relief mapping is a texture mapping technique used to render the surface details of three-dimensional objects accurately and efficiently. It can produce accurate depictions of self-occlusion, self-shadowing, and parallax. It is a form of short-distance raytrace done in a pixel shader. Relief mapping is highly comparable in both function and approach to another displacement texture mapping technique, Parallax occlusion mapping, considering that they both rely on raytraces, though the two are not to be confused with each other, as parallax occlusion mapping uses reverse heightmap tracing.".
- Relief_mapping_(computer_graphics) wikiPageExternalLink RTM.html.
- Relief_mapping_(computer_graphics) wikiPageID "4159805".
- Relief_mapping_(computer_graphics) wikiPageLength "1718".
- Relief_mapping_(computer_graphics) wikiPageOutDegree "13".
- Relief_mapping_(computer_graphics) wikiPageRevisionID "640283939".
- Relief_mapping_(computer_graphics) wikiPageWikiLink Bump_mapping.
- Relief_mapping_(computer_graphics) wikiPageWikiLink Category:3D_computer_graphics.
- Relief_mapping_(computer_graphics) wikiPageWikiLink Category:Texture_mapping.
- Relief_mapping_(computer_graphics) wikiPageWikiLink Computer_graphics.
- Relief_mapping_(computer_graphics) wikiPageWikiLink Hidden_surface_determination.
- Relief_mapping_(computer_graphics) wikiPageWikiLink Normal_mapping.
- Relief_mapping_(computer_graphics) wikiPageWikiLink Parallax_mapping.
- Relief_mapping_(computer_graphics) wikiPageWikiLink Parallax_occlusion_mapping.
- Relief_mapping_(computer_graphics) wikiPageWikiLink Pixel_shader.
- Relief_mapping_(computer_graphics) wikiPageWikiLink Ray_tracing_(graphics).
- Relief_mapping_(computer_graphics) wikiPageWikiLink Self-shadowing.
- Relief_mapping_(computer_graphics) wikiPageWikiLink Shaded_relief.
- Relief_mapping_(computer_graphics) wikiPageWikiLink Shader.
- Relief_mapping_(computer_graphics) wikiPageWikiLink Terrain_cartography.
- Relief_mapping_(computer_graphics) wikiPageWikiLink Texture_mapping.
- Relief_mapping_(computer_graphics) wikiPageWikiLinkText "Relief mapping (computer graphics)".
- Relief_mapping_(computer_graphics) wikiPageWikiLinkText "Relief mapping".
- Relief_mapping_(computer_graphics) wikiPageWikiLinkText "renders reliefs".
- Relief_mapping_(computer_graphics) hasPhotoCollection Relief_mapping_(computer_graphics).
- Relief_mapping_(computer_graphics) wikiPageUsesTemplate Template:Cn.
- Relief_mapping_(computer_graphics) wikiPageUsesTemplate Template:Compu-graphics-stub.
- Relief_mapping_(computer_graphics) wikiPageUsesTemplate Template:Portal.
- Relief_mapping_(computer_graphics) wikiPageUsesTemplate Template:Reflist.
- Relief_mapping_(computer_graphics) subject Category:3D_computer_graphics.
- Relief_mapping_(computer_graphics) subject Category:Texture_mapping.
- Relief_mapping_(computer_graphics) hypernym Technique.
- Relief_mapping_(computer_graphics) type Software.
- Relief_mapping_(computer_graphics) comment "In computer graphics, relief mapping is a texture mapping technique used to render the surface details of three-dimensional objects accurately and efficiently. It can produce accurate depictions of self-occlusion, self-shadowing, and parallax. It is a form of short-distance raytrace done in a pixel shader.".
- Relief_mapping_(computer_graphics) label "Relief mapping (computer graphics)".
- Relief_mapping_(computer_graphics) sameAs Relief_mapping.
- Relief_mapping_(computer_graphics) sameAs m.025s_7q.
- Relief_mapping_(computer_graphics) sameAs Q3932319.
- Relief_mapping_(computer_graphics) sameAs Q3932319.
- Relief_mapping_(computer_graphics) wasDerivedFrom Relief_mapping_(computer_graphics)?oldid=640283939.
- Relief_mapping_(computer_graphics) isPrimaryTopicOf Relief_mapping_(computer_graphics).