Matches in DBpedia 2015-10 for { <http://dbpedia.org/resource/Development_of_Mother_3> ?p ?o }
- Development_of_Mother_3 hasPhotoCollection Development_of_Mother_3.
- Development_of_Mother_3 height "300".
- Development_of_Mother_3 image "Satoru Iwata - Game Developers Conference 2011 - Day 2 .jpg".
- Development_of_Mother_3 image "Shigeru Miyamoto GDC 2007.jpg".
- Development_of_Mother_3 quote "My personal feelings steer me to want to affirm everything the player thinks about the game. I wanted to make Mother 3 like a mirror. One that reflects the heart of the player off of the screen.".
- Development_of_Mother_3 quoted "1".
- Development_of_Mother_3 source "Itoi in an interview with Nintendo Dream, August 2006".
- Development_of_Mother_3 width "(150 * 1728 / 2592) round 0".
- Development_of_Mother_3 width "(150 * 519 / 725) round 0".
- Development_of_Mother_3 width "30".
- Development_of_Mother_3 wikiPageUsesTemplate Template:EarthBound_series.
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- Development_of_Mother_3 subject Category:Development_of_specific_video_games.
- Development_of_Mother_3 subject Category:Mother_(video_game_series).
- Development_of_Mother_3 comment "The two-part and nine-year development of Mother 3, a role-playing video game, took place between 1994 and 2006 with a three year gap in-between, and spanned four consoles and multiple delays. Following the commercial success of its predecessor, Mother 2 (EarthBound outside of Japan), Mother series creator Shigesato Itoi was given the previous game's development team.".
- Development_of_Mother_3 label "Development of Mother 3".
- Development_of_Mother_3 sameAs m.0525nh.
- Development_of_Mother_3 sameAs Q18180884.
- Development_of_Mother_3 sameAs Q18180884.
- Development_of_Mother_3 wasDerivedFrom Development_of_Mother_3?oldid=666452047.
- Development_of_Mother_3 depiction Nintendo-64DD-docked.jpg.
- Development_of_Mother_3 isPrimaryTopicOf Development_of_Mother_3.