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- Fragment_(computer_graphics) abstract "In computer graphics, a fragment is the data necessary to generate a single pixel's worth of a drawing primitive in the frame buffer. This data may include, but is not limited to: raster position depth interpolated attributes (color, texture coordinates, etc.) stencil alpha window IDAs a scene is drawn, drawing primitives (the basic elements of graphics output, such as points, lines, circles, text etc. ) are rasterized into fragments which are textured and combined with the existing frame buffer. How a fragment is combined with the data already in the frame buffer depends on various settings. In a typical case, a fragment may be discarded if it is farther away than the pixel that is already at that location (according to the depth buffer). If it is nearer than the existing pixel, it may replace what is already there, or, if alpha blending is in use, the pixel's color may be replaced with a mixture of the fragment's color and the pixel's existing color, as in the case of drawing a translucent object.In general, a fragment can be thought of as the data needed to shade the pixel, plus the data needed to test whether the fragment survives to become a pixel (depth, alpha, stencil, scissor, window ID, etc.)".
- Fragment_(computer_graphics) wikiPageID "5012320".
- Fragment_(computer_graphics) wikiPageLength "1728".
- Fragment_(computer_graphics) wikiPageOutDegree "15".
- Fragment_(computer_graphics) wikiPageRevisionID "626001457".
- Fragment_(computer_graphics) wikiPageWikiLink Alpha_compositing.
- Fragment_(computer_graphics) wikiPageWikiLink Category:Computer_graphics.
- Fragment_(computer_graphics) wikiPageWikiLink Computer_graphics.
- Fragment_(computer_graphics) wikiPageWikiLink Framebuffer.
- Fragment_(computer_graphics) wikiPageWikiLink Graphics_pipeline.
- Fragment_(computer_graphics) wikiPageWikiLink Pixel.
- Fragment_(computer_graphics) wikiPageWikiLink Raster_graphics.
- Fragment_(computer_graphics) wikiPageWikiLink Rasterisation.
- Fragment_(computer_graphics) wikiPageWikiLink Shader.
- Fragment_(computer_graphics) wikiPageWikiLink Stencil_buffer.
- Fragment_(computer_graphics) wikiPageWikiLink Texture_mapping.
- Fragment_(computer_graphics) wikiPageWikiLink Vertex_(computer_graphics).
- Fragment_(computer_graphics) wikiPageWikiLink Z-buffering.
- Fragment_(computer_graphics) wikiPageWikiLinkText "Fragment (computer graphics)".
- Fragment_(computer_graphics) wikiPageWikiLinkText "fragment".
- Fragment_(computer_graphics) wikiPageWikiLinkText "fragments".
- Fragment_(computer_graphics) wikiPageWikiLinkText "pixels (or in computer graphics terminology, aptly called fragments)".
- Fragment_(computer_graphics) wikiPageUsesTemplate Template:Refimprove.
- Fragment_(computer_graphics) wikiPageUsesTemplate Template:Reflist.
- Fragment_(computer_graphics) subject Category:Computer_graphics.
- Fragment_(computer_graphics) hypernym Data.
- Fragment_(computer_graphics) type Area.
- Fragment_(computer_graphics) type Company.
- Fragment_(computer_graphics) type Area.
- Fragment_(computer_graphics) comment "In computer graphics, a fragment is the data necessary to generate a single pixel's worth of a drawing primitive in the frame buffer. This data may include, but is not limited to: raster position depth interpolated attributes (color, texture coordinates, etc.) stencil alpha window IDAs a scene is drawn, drawing primitives (the basic elements of graphics output, such as points, lines, circles, text etc.".
- Fragment_(computer_graphics) label "Fragment (computer graphics)".
- Fragment_(computer_graphics) sameAs Q5477678.
- Fragment_(computer_graphics) sameAs m.0czsz5.
- Fragment_(computer_graphics) sameAs Q5477678.
- Fragment_(computer_graphics) wasDerivedFrom Fragment_(computer_graphics)?oldid=626001457.
- Fragment_(computer_graphics) isPrimaryTopicOf Fragment_(computer_graphics).