Matches in DBpedia 2016-04 for { ?s ?p "Translation and rotation are the two types of movement of a solid body. Almost all 3D video games include variable rotational control (mostly pitch and yaw, sometimes roll), which allows rotation in any rotational direction at any speed. However, few games also offer variable translation control, with which the user can translate in any translational direction at any speed, yielding a very smooth fluid motion."@en }
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- Variable_translation_control abstract "Translation and rotation are the two types of movement of a solid body. Almost all 3D video games include variable rotational control (mostly pitch and yaw, sometimes roll), which allows rotation in any rotational direction at any speed. However, few games also offer variable translation control, with which the user can translate in any translational direction at any speed, yielding a very smooth fluid motion.".
- Q7915742 abstract "Translation and rotation are the two types of movement of a solid body. Almost all 3D video games include variable rotational control (mostly pitch and yaw, sometimes roll), which allows rotation in any rotational direction at any speed. However, few games also offer variable translation control, with which the user can translate in any translational direction at any speed, yielding a very smooth fluid motion.".
- Variable_translation_control comment "Translation and rotation are the two types of movement of a solid body. Almost all 3D video games include variable rotational control (mostly pitch and yaw, sometimes roll), which allows rotation in any rotational direction at any speed. However, few games also offer variable translation control, with which the user can translate in any translational direction at any speed, yielding a very smooth fluid motion.".
- Q7915742 comment "Translation and rotation are the two types of movement of a solid body. Almost all 3D video games include variable rotational control (mostly pitch and yaw, sometimes roll), which allows rotation in any rotational direction at any speed. However, few games also offer variable translation control, with which the user can translate in any translational direction at any speed, yielding a very smooth fluid motion.".