Matches in DBpedia 2016-04 for { ?s ?p "The shaman is an alternate playable character class in the Dungeons & Dragons fantasy role-playing game. The shaman has been published or republished many distinct forms over the decades. There are two main shaman concepts in D&D: monsters who cast clerical or druidic spells, and a human or demi-human PC class. The spell-casting monsters are generally treated as primitive or unsophisticated clerics or clerics of uncivilized or inhuman deities. For those iterations that treat the shaman as something other than a priest of uncivilized deities, the shaman gains power from animistic spirits instead of, or in addition to, a deity, force, or philosophy. These spirits may be ancestors, animal spirits, or spirits of the land.The PC versions of the shaman class generally present it as a priest of an animistic or spirit-based religion on-par with the deity-based religions found elsewhere in D&D.The basic D&D shaman (The Golden Khan of Ethengar) and shamani (The Atruaghin Clans), three second edition shaman classes (Shaman; Complete Barbarian's Handbook; Spells and Magic or Faith and Avatars), two third edition shaman classes (3.0 Oriental Adventures; 3.5 Spirit Shaman in Complete Divine) and one fourth edition shaman (Players Handbook II) are all fully implemented Shaman classes meant for PC use in the game."@en }
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- Shaman_(Dungeons_&_Dragons) abstract "The shaman is an alternate playable character class in the Dungeons & Dragons fantasy role-playing game. The shaman has been published or republished many distinct forms over the decades. There are two main shaman concepts in D&D: monsters who cast clerical or druidic spells, and a human or demi-human PC class. The spell-casting monsters are generally treated as primitive or unsophisticated clerics or clerics of uncivilized or inhuman deities. For those iterations that treat the shaman as something other than a priest of uncivilized deities, the shaman gains power from animistic spirits instead of, or in addition to, a deity, force, or philosophy. These spirits may be ancestors, animal spirits, or spirits of the land.The PC versions of the shaman class generally present it as a priest of an animistic or spirit-based religion on-par with the deity-based religions found elsewhere in D&D.The basic D&D shaman (The Golden Khan of Ethengar) and shamani (The Atruaghin Clans), three second edition shaman classes (Shaman; Complete Barbarian's Handbook; Spells and Magic or Faith and Avatars), two third edition shaman classes (3.0 Oriental Adventures; 3.5 Spirit Shaman in Complete Divine) and one fourth edition shaman (Players Handbook II) are all fully implemented Shaman classes meant for PC use in the game.".
- Q7487400 abstract "The shaman is an alternate playable character class in the Dungeons & Dragons fantasy role-playing game. The shaman has been published or republished many distinct forms over the decades. There are two main shaman concepts in D&D: monsters who cast clerical or druidic spells, and a human or demi-human PC class. The spell-casting monsters are generally treated as primitive or unsophisticated clerics or clerics of uncivilized or inhuman deities. For those iterations that treat the shaman as something other than a priest of uncivilized deities, the shaman gains power from animistic spirits instead of, or in addition to, a deity, force, or philosophy. These spirits may be ancestors, animal spirits, or spirits of the land.The PC versions of the shaman class generally present it as a priest of an animistic or spirit-based religion on-par with the deity-based religions found elsewhere in D&D.The basic D&D shaman (The Golden Khan of Ethengar) and shamani (The Atruaghin Clans), three second edition shaman classes (Shaman; Complete Barbarian's Handbook; Spells and Magic or Faith and Avatars), two third edition shaman classes (3.0 Oriental Adventures; 3.5 Spirit Shaman in Complete Divine) and one fourth edition shaman (Players Handbook II) are all fully implemented Shaman classes meant for PC use in the game.".