Matches in DBpedia 2015-04 for { <http://dbpedia.org/resource/Fez_(video_game)> ?p ?o }
- Fez_(video_game) abstract "Fez (stylized as FEZ) is a 2012 indie puzzle platform game developed by Polytron Corporation and published by Polytron, Trapdoor, and Microsoft Studios. The player-character Gomez receives a fez that reveals his two-dimensional (2D) world to be one of four sides of a three-dimensional (3D) world. The player rotates between these four 2D views to realign platforms and solve the game's puzzles. The object of the game is to collect cubes and cube fragments to restore order to the universe.The game was an "underdog darling of the indie game scene" during its high-profile and protracted five-year development cycle. Fez designer and Polytron founder Phil Fish gained celebrity status for his outspoken public persona and prominence in the 2012 documentary Indie Game: The Movie, which detailed Fez 's final stages of development and Polytron's related legal issues. Fez met critical acclaim upon its April 2012 release for Xbox Live Arcade. The game was ported to other platforms following the expiration of a yearlong exclusivity agreement.Reviewers commended the game's emphasis on discovery and freedom, but criticized its technical issues, in-game navigation, and endgame backtracking. They likened the game's rotation mechanic to the 2D–3D shifts of Echochrome, Super Paper Mario, and Crush. Fez won awards including the Seumas McNally Grand Prize and Eurogamer 's 2012 Game of the Year. It had sold one million copies by the end of 2013, and it influenced games such as Monument Valley and Secrets of Rætikon. A planned sequel was canceled when Fish abruptly left the industry.".
- Fez_(video_game) computingMedia Digital_distribution.
- Fez_(video_game) computingPlatform Linux.
- Fez_(video_game) computingPlatform Microsoft_Windows.
- Fez_(video_game) computingPlatform OS_X.
- Fez_(video_game) computingPlatform PlayStation_3.
- Fez_(video_game) computingPlatform PlayStation_4.
- Fez_(video_game) computingPlatform PlayStation_Vita.
- Fez_(video_game) computingPlatform Xbox_360.
- Fez_(video_game) designer Phil_Fish.
- Fez_(video_game) developer Phil_Fish.
- Fez_(video_game) genre Platform_game.
- Fez_(video_game) genre Puzzle_video_game.
- Fez_(video_game) thumbnail Fez_(video_game)_cover_art.png?width=300.
- Fez_(video_game) wikiPageExternalLink fez-ost.
- Fez_(video_game) wikiPageExternalLink fezgame.com.
- Fez_(video_game) wikiPageExternalLink polytroncorporation.com.
- Fez_(video_game) wikiPageID "18711188".
- Fez_(video_game) wikiPageRevisionID "644078465".
- Fez_(video_game) align "center".
- Fez_(video_game) align "left".
- Fez_(video_game) align "right".
- Fez_(video_game) alt "A dark forest level with light peeking through the offscreen foliage. Gomez climbs greenery on the side of a central tree-like tower. A tree to the left extends off both the top and bottom of the screen. The platforms are lined with grass.".
- Fez_(video_game) alt "Bédard is holding an obfuscated controller while looking down and left at a computer screen. He has short, dark hair, medium-sized glasses, and wears a black t-shirt. The image has a warm palette and is grainy from the low light conditions.".
- Fez_(video_game) alt "Fish wears his medium-long hair off his face, some stubble facial hair, 3D glasses, a white dress shirt with loosened black tie under a black vest and a blue cardigan while holding a red drink at a party.".
- Fez_(video_game) alt "Gomez stands atop an anthropomorphic, purple structure with water falling from its orifices, as if it were crying. Trees grow atop the structure, grass lines the platforms, and the background is a deep yellow to orange gradient of a sunset. A bomb sits alone on the left side of the screen.".
- Fez_(video_game) alt "This cover art with a cool color palette shows a cartoonish Gomez hopping between two purple platforms lined with grass. The black, angled Fez logo is in the foreground, and various parts of Fez, including animals, the multicolored guide, a lighthouse, and the sea show in the background.".
- Fez_(video_game) alt "Three white towers with greenery. Abundant sky blue in the negative space. Gomez stands on a ledge, and vine-like trees grow from the top of the towers.".
- Fez_(video_game) caption "Fez artwork by Bryan Lee O'Malley".
- Fez_(video_game) collapsed "yes".
- Fez_(video_game) composer "Rich Vreeland".
- Fez_(video_game) cont "yes".
- Fez_(video_game) designer Phil_Fish.
- Fez_(video_game) developer Phil_Fish.
- Fez_(video_game) direction "horizontal".
- Fez_(video_game) edge "9".
- Fez_(video_game) engine "Trixel".
- Fez_(video_game) eurog "10".
- Fez_(video_game) footer "Fez designer Phil Fish and".
- Fez_(video_game) footer "In Fez, the player-character hops between platforms to collect golden cube fragments in a variety of settings.".
- Fez_(video_game) footer "programmer Renaud Bédard".
- Fez_(video_game) footerAlign "center".
- Fez_(video_game) genre Platform_game.
- Fez_(video_game) genre Puzzle_video_game.
- Fez_(video_game) gi "9.25".
- Fez_(video_game) gr "PC: 94%".
- Fez_(video_game) gr "PS4: 88%".
- Fez_(video_game) gr "PSVITA: 92%".
- Fez_(video_game) gr "X360: 89%".
- Fez_(video_game) group "note".
- Fez_(video_game) gspot "8".
- Fez_(video_game) hasPhotoCollection Fez_(video_game).
- Fez_(video_game) headline "Fez OST track listing".
- Fez_(video_game) height "1590".
- Fez_(video_game) height "4368".
- Fez_(video_game) id "345600.0".
- Fez_(video_game) ign "9.5".
- Fez_(video_game) image "Fez screenshot 04.png".
- Fez_(video_game) image "Fez screenshot 07.png".
- Fez_(video_game) image "Fez screenshot 08.png".
- Fez_(video_game) image "Phil Fish at GAMMA 3D 2008 .jpg".
- Fez_(video_game) image "Renaud Bédard, cropped.jpg".
- Fez_(video_game) length "109.0".
- Fez_(video_game) length "133.0".
- Fez_(video_game) length "134.0".
- Fez_(video_game) length "139.0".
- Fez_(video_game) length "140.0".
- Fez_(video_game) length "153.0".
- Fez_(video_game) length "154.0".
- Fez_(video_game) length "155.0".
- Fez_(video_game) length "164.0".
- Fez_(video_game) length "172.0".
- Fez_(video_game) length "178.0".
- Fez_(video_game) length "185.0".
- Fez_(video_game) length "198.0".
- Fez_(video_game) length "202.0".
- Fez_(video_game) length "205.0".
- Fez_(video_game) length "211.0".
- Fez_(video_game) length "212.0".
- Fez_(video_game) length "227.0".
- Fez_(video_game) length "240.0".
- Fez_(video_game) length "250.0".
- Fez_(video_game) length "256.0".
- Fez_(video_game) length "542.0".
- Fez_(video_game) length "69.0".
- Fez_(video_game) length "76.0".
- Fez_(video_game) length "78.0".
- Fez_(video_game) length "95.0".
- Fez_(video_game) mc "PC: 91/100".
- Fez_(video_game) mc "PS4: 90/100".
- Fez_(video_game) mc "PSVITA: 91/100".
- Fez_(video_game) mc "X360: 89/100".
- Fez_(video_game) media Digital_distribution.
- Fez_(video_game) modes Single-player_video_game.
- Fez_(video_game) name "FEZ: Original Soundtrack".
- Fez_(video_game) platforms "Xbox 360 , Windows , Linux, OS X, PlayStation 3, PlayStation 4, PlayStation Vita".
- Fez_(video_game) poly "8".
- Fez_(video_game) programmer Fez_(video_game).
- Fez_(video_game) quote "At times it seemed as though the noise surrounding Fez might drown out the game's own voice ... There were the controversial outbursts from creator Phil Fish in the press; the rumours of vicious infighting during development; the endless delays and, of course, the big-shot movie documenting the struggling creator's days as his life fell apart around the game in painful slow-motion.".
- Fez_(video_game) quote "Fez 2 is cancelled. I am done. I take the money and I run. This is as much as I can stomach. This isn't the result of any one thing, but the end of a long, bloody campaign. You win.".