Matches in DBpedia 2014 for { <http://dbpedia.org/resource/F-Zero_GX> ?p ?o }
- F-Zero_GX abstract "F-Zero GX (Japanese: エフゼロ ジーエックス, Hepburn: Efu-Zero Jī Ekkusu) is a futuristic racing video game for the Nintendo GameCube console. Developed by Sega's Amusement Vision department and supervised and published by Nintendo, it was released in Japan, North America and Europe in 2003. F-Zero AX, the arcade counterpart of GX, uses hardware conceived from a business alliance between Nintendo, Namco and Sega. F-Zero GX runs on an enhanced version of the engine used in Super Monkey Ball.F-Zero GX is the successor to F-Zero X and continues the series' difficult, high-speed racing style, retaining the basic gameplay and control system from the Nintendo 64 game. A heavy emphasis is placed on track memorization and reflexes, which aids in completing the game. GX introduces a "story mode" element, where the player assumes the role of F-Zero pilot Captain Falcon through nine chapters while completing various missions.F-Zero GX and AX was the first video game collaboration between Nintendo and Sega. The game received critical acclaim as one of the best racers of its time and the greatest racer on the GameCube platform. Overall, the game was well received by critics for its visuals, intense action, high sense of speed, and track design. Complaints centered on its sharp increase in difficulty that may alienate players.".
- F-Zero_GX composer Daiki_Kasho.
- F-Zero_GX composer Hidenori_Shoji.
- F-Zero_GX computingPlatform Arcade_game.
- F-Zero_GX computingPlatform GameCube.
- F-Zero_GX developer New_Entertainment_R&D_Dept..
- F-Zero_GX genre Racing_video_game.
- F-Zero_GX producer Shigeru_Miyamoto.
- F-Zero_GX producer Toshihiro_Nagoshi.
- F-Zero_GX publisher Nintendo.
- F-Zero_GX publisher Sega.
- F-Zero_GX releaseDate "1925-08-03".
- F-Zero_GX series F-Zero.
- F-Zero_GX thumbnail F-Zero_AX_deluxe_cabinet.jpg?width=300.
- F-Zero_GX wikiPageExternalLink f-zero.jp.
- F-Zero_GX wikiPageExternalLink fzero-dlx.
- F-Zero_GX wikiPageExternalLink fzero-twin.
- F-Zero_GX wikiPageID "595799".
- F-Zero_GX wikiPageRevisionID "605597415".
- F-Zero_GX align "right".
- F-Zero_GX arcadeSystem List_of_Sega_arcade_system_boards.
- F-Zero_GX bgcolor "#F9F9F9".
- F-Zero_GX cabinet "Deluxe".
- F-Zero_GX cabinet "Monster Ride".
- F-Zero_GX cabinet "Standard".
- F-Zero_GX caption "F-Zero AX deluxe cabinet".
- F-Zero_GX collapsible "yes".
- F-Zero_GX composer Daiki_Kasho.
- F-Zero_GX composer Hidenori_Shoji.
- F-Zero_GX developer New_Entertainment_R&D_Dept..
- F-Zero_GX developer "Amusement Vision".
- F-Zero_GX display "Raster, horizontal orientation".
- F-Zero_GX edge "8".
- F-Zero_GX egm "B+".
- F-Zero_GX eurog "9".
- F-Zero_GX fam "7889".
- F-Zero_GX gamepro "4.5".
- F-Zero_GX genre Racing_video_game.
- F-Zero_GX gi "8.25".
- F-Zero_GX gr "89.03".
- F-Zero_GX gspot "8.6".
- F-Zero_GX hasPhotoCollection F-Zero_GX.
- F-Zero_GX id "m-Game-0000-1267".
- F-Zero_GX ign "9.3".
- F-Zero_GX mc "89".
- F-Zero_GX modes Multiplayer_video_game.
- F-Zero_GX modes Single-player_video_game.
- F-Zero_GX np "4.9".
- F-Zero_GX palgn "8".
- F-Zero_GX platforms Arcade_game.
- F-Zero_GX platforms GameCube.
- F-Zero_GX producer Shigeru_Miyamoto.
- F-Zero_GX producer Toshihiro_Nagoshi.
- F-Zero_GX publisher Nintendo.
- F-Zero_GX publisher "Sega".
- F-Zero_GX quote ""With Nintendo, it comes to a question of letting some other companies work on our franchises. We focus more on specific relationships with talented producers; we look for people who will care, spend a lot of time and energy, on a specific franchise. We also want to allow these producers to work on franchises that they are interested in working on."".
- F-Zero_GX released "--07-25".
- F-Zero_GX series "F-Zero".
- F-Zero_GX showImage "yes".
- F-Zero_GX source "--07-07".
- F-Zero_GX title "F-Zero AX".
- F-Zero_GX title "F-Zero GX".
- F-Zero_GX width "30".
- F-Zero_GX subject Category:2003_video_games.
- F-Zero_GX subject Category:Amusement_Vision_games.
- F-Zero_GX subject Category:F-Zero.
- F-Zero_GX subject Category:Nintendo_GameCube-only_games.
- F-Zero_GX subject Category:Nintendo_GameCube_games.
- F-Zero_GX subject Category:Racing_video_games.
- F-Zero_GX subject Category:Sega_arcade_games.
- F-Zero_GX subject Category:Video_games_produced_by_Shigeru_Miyamoto.
- F-Zero_GX type 2003VideoGames.
- F-Zero_GX type Abstraction100002137.
- F-Zero_GX type Act100030358.
- F-Zero_GX type Activity100407535.
- F-Zero_GX type AmusementVisionGames.
- F-Zero_GX type ComputerGame100458890.
- F-Zero_GX type Contest107456188.
- F-Zero_GX type Diversion100426928.
- F-Zero_GX type Event100029378.
- F-Zero_GX type Game100430606.
- F-Zero_GX type Game100456199.
- F-Zero_GX type NintendoGameCube-onlyGames.
- F-Zero_GX type NintendoGameCubeGames.
- F-Zero_GX type PsychologicalFeature100023100.
- F-Zero_GX type RacingVideoGames.
- F-Zero_GX type ShigeruMiyamotoGames.
- F-Zero_GX type SocialEvent107288639.
- F-Zero_GX type YagoPermanentlyLocatedEntity.
- F-Zero_GX type Software.
- F-Zero_GX type VideoGame.
- F-Zero_GX type Work.
- F-Zero_GX type CreativeWork.
- F-Zero_GX type ComputerGameProgram.
- F-Zero_GX type SoftwareObject.
- F-Zero_GX type InformationEntity.
- F-Zero_GX comment "F-Zero GX (Japanese: エフゼロ ジーエックス, Hepburn: Efu-Zero Jī Ekkusu) is a futuristic racing video game for the Nintendo GameCube console. Developed by Sega's Amusement Vision department and supervised and published by Nintendo, it was released in Japan, North America and Europe in 2003. F-Zero AX, the arcade counterpart of GX, uses hardware conceived from a business alliance between Nintendo, Namco and Sega.".
- F-Zero_GX label "F-ZERO GX".
- F-Zero_GX label "F-Zero GX".
- F-Zero_GX label "F-Zero GX".